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A jam submission

The Last VoyageView game page

There are no second chances. This is our last shot.
Submitted by Justin Reardon — 15 hours, 55 minutes before the deadline
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The Last Voyage's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#213.7893.789
Theme interpretation#213.9473.947
Audio#653.4743.474
Overall#663.4743.474
Gameplay#863.2633.263
Graphics#1783.0003.000

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/reardonj/the-last-voyage

Theme interpretation
The Last Voyage places the player in command of an incredibly ambitious project: take a massive spacecraft across the interstellar void in search of a new beginning for humanity.

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Comments

Submitted(+1)

Interesting game ! It is quite hard to play at first until you learn to manage your ship.

I couldn't get a "real" victory but a posthumous one is enough right :D ?

Submitted

I am very bad at this game, but it is well done. Great music, really set the tone of the bleak, last-ditch effort to save humanity. Spot on with the theme interpretation. Graphics were clean and polished. I loved the zoom effect, and the trajectory line was perfect for navigation.

I couldn't figure out how to scavenge correctly. I got right on the top of a derelict and it still said there was nothing in range. I couldn't find any habitable planets either, sadly. I ran out of fuel and presumably everybody died. This is so sad.

Honestly this whole experience of playing this reminded me of being a 9 year old again and playing and trying to figure out one of the many more technical games my uncle installed on our computer (Space Empires II, in particular, or this one weird Star Trek game my brother bought once that was very VERY simulation-y). There was always the feeling of there being more to discover if only I knew exactly what I was supposed to be doing. So it is sort of a nostalgia trip for me.

Overall a very cool game. I wish I was better at it. Might have to come back and try it again later.

Developer

Whoops, I probably should have taken the reference to derelicts out, seeing as I didn’t get to implementing it. But by derelict I meant spacecraft, not planet-side colonies. The Sojourner is not equipped to enter a gravity well ;)

Submitted(+1)

Nice concept, minimalist, yet, interesting 

Gameplay surprisingly complicated (in a good way) for such simply looking one!

Submitted(+1)

Driving the spaceship around was fun and those yellow dots help a lot, but I would speed up the game a bit maybe :-)

Submitted(+1)

I love the vibes here and the idea of setting out to find a new home for humanity.  I think I need to spend some more time with this one.  Too bad there wasn't a bit of a tutorial to introduce you to the various ship systems - I didn't notice some of the menu items for quite some time.  But maybe this isn't the type of game for hand-holding?

If you like platformers, please try our game - Lumi and the Dark Night.

Developer

Which menus did you miss? The game definitely doesn’t do much hand-holding, but I had hoped the available player actions were clear at least.

Submitted(+1)

Really liked the idea, although I find it too slow paced (maybe intented, I know) the music is great and fits really well with the collapse of humanity. I've yet to finish it, but good game overall, nice work!

Developer

Any particular part that was slow? Outer system nav felt a bit slow to me, but it was awkward to fix that without making inner system nav so fast you couldn’t course correct out of a collision with the sun. I probably just need to add a fast-forward button.

Submitted(+1)

Very cool concept! I think it fits perfectly the theme. I love the exploratory experience and the atmosphere created. Really well done!

Submitted(+1)

great work.  good choice for the audio and i really like the minimalist design.

Submitted

Great game! Is the sound default off? I missed that and the music is really good, I would have that turned on by default for sure.

Developer

I really hate when my browser suddenly starts making noise, hence the default. I’d prefer to let my player have a choice before starting audio.

Submitted (1 edit) (+1)

One of the best games I've played in this jam, I would honestly buy a more complete / fleshed out version if it came out. Some things I noticed: when hovering over fuel, resources, etc. the displayed % didn't update until i moved the mouse away and back to the resource. It would be nice to see them change real time. Also the mission logs isn't working I think?  I would've also liked a clear visual indication which planet I had selected in a system. The movement mechanics and the atmosphere are simply amazing!

Developer(+1)

What is the issue you’re seeing with mission logs? It might not log the result properly if you leave the page before the game over sequence is finished but it seems fine on my browser.

And ya, it could use some quality of life improvements.

Submitted

For some reason everything stayed at 0 even after multiple playthroughs. Maybe it's just my browser (Brave)

Developer (1 edit) (+1)

It uses localStorage to save, so if it’s aggressive with privacy settings saving in general won’t work (a warning for that is another future item). Does the game reload where you left off if you refresh the page mid game? If it does then something is wrong with Mission Logs. If it doesn’t your privacy or security settings prevent it from saving.

Submitted

Yeah the problem was with my browser, not the game! Thanks for the help

Submitted

Love the minimalistic style. Great atmosphere you've managed to create here!

Submitted

adore this game!  Well done!

Submitted

The music and theme are great, and it feels really well made!

Submitted(+1)

You made this in a month?! Wow. Wow.

This is a fantastic game. On my first play-through, when I found I didn’t have enough hull integrity to make it back to a system with supplies, I was pretty downcast, both at ending it there and at not finding out what happened to the settlers I’d sent out. And, well, I don’t want to spoil it for anyone who’s yet to play, but I was honestly touched by how it actually ended.

This game is outstanding.

Developer

Thanks for trying it out! That’s great to hear about the ending, sounds like it hit just how I hoped.