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nickberezny

141
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5
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A member registered Oct 15, 2020 · View creator page →

Creator of

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Thanks!

I loved the minimalist style, gameplay was good, I thought the controls worked well. Also nice job making so many levels! One small point is the size of the text was small and difficult to read sometimes, when not in fullscreen. Great submission!

I like the concept! I thought replaying the level would get repetitive but breaking the platforms changed things up and made it challenging, good call on that. I think you should try speeding up the grappling time. Nice job!

Cool game, I'm impressed by the number of worlds, don't think I've ever seen procedural generation at this scale in a gamejam. The gameplay is fun too!

Great climbing game, very innovative mechanic!  I think moving the "grab" key to something on the right side of the keyboard would be nice so you could use both hands.  It was very fun to play, nice job!

Nice game! Audio/visuals were great, I liked all of little interactive parts of the environment. I got stuck at the part where you move boxes over the switches, it seems like if you push the boxes into the corner they get stuck. Really impressive stuff!

Thanks!

I agree with everyone, interesting use of the theme! Did you consider reversing the effect (having the player grow larger/slower when they have more health)? I found in the later waves that things would escalate out of control pretty quickly, but that did make it fun

Unfortunately I couldn't save Gurt, I don't see where to go after climbing the three log bridges? I like the main character design and the world

Cool game, thanks for the hints. The mechanics are simple but the puzzles turn out to be pretty difficult! You should add a leaderboard, or maybe the best time possible for each level, not sure how well I'm doing! I think more instructions would be helpful but I don't normally play factory games so that could be me. 

Love the rainy atmosphere, the art + music go with that well. Level design/layout was great as well. The gameplay was smooth, no bugs or anything. I was a little confused on when to use the different scales, is there a way to tell without placing the notes first? Nice job!

Very creepy, great audio/visuals!  The art is really good, especially the enemies. I got a little lost at a few points.

I like the humor. Tuning the radio was an interesting concept. Great job, especially considering you only took 48h!

Great graphics and spooky music. Is there a way to change camera orientation? Sometimes it was difficult to get around. Very impressive to make a 3D game!

Nice game, took me a minute to figure out that you had to buy the extra ships. Once I did it was very fun!

Nice game, took me a minute to figure out that you had to buy the extra ships. Once I did it was very fun!

Nice game. I let squid buddy do all the work haha

Nice audio/visuals, very relaxing! It gets a little difficult with the keyboard, but seems to be designed for a controller.

Great concept, and its fun! 

The art + music were great, and the mechanic was fun and unique. Difficulty went up pretty fast as I picked up more people. Definitely worth expanding on!

Great idea, fits the theme well! I can see it being a fun multiplayer game as well

Fun puzzle game! Level 4 was challenging. I think a level reset might be useful.

I like the 1-bit pixel art, look really good! Gameplay was fun as well.

Fun take on the snake game! How do the 3 classes differ? 

I like the overall theme and aesthetic. Much more fun once I realized you can move haha

Great music! Gun was a little slow (I guess it gets better if you upgrade?) I did not make it to the extraterrestrials unfortunately

Great art! All the different characters are good as well, would be really cool to add in more story.  I don't quite understand how some of the characters match with their items, like the mush and the book haha. Overall great game

Nice graphics! interesting take on the theme where you can't directly control one of the two characters. 

I killed the dog so many times... Overall great game, impressive for a two day build! You should add more levels after the jam

Art + music were great, I like how you use the first few levels to teach the game. Occasionally the character would get stuck on a wall, but didn't impact the gameplay

Art + music were well done, I liked the idea as well. Would be worth expanding on, maybe add different enemies. Also you don't seem to die after the crystal goes below 0 health

Very cute! Liked the overall concept, fits the theme well, would be even better with more levels + animation

I liked the concept of health = ammo, definitely worth expanding on. Gameplay was fun as well

Pixel art was nice. More instructions would be good, but I figured it out pretty quickly. Did not make it very far - maybe give multiple lives or health?

I liked it, very relaxing vibe. The keyboard controls were a bit tricky, I'll have to try with a controller

Fun game, some levels are very challenging (can't beat them all). Are the only controls jump and move?

Interesting expansion on the snake game, funny characters. Got a bit frustrating when I died and had to eat all the fruit again - maybe allow players to go different speeds or fastforward?

Great game, graphics were very cute. The mechanic fit the theme well too. 

Oh that's cool! no wonder vaccine kept showing up