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A jam submission

Door XPView game page

Help a kind Hacker protect systems before they go out of control. Your Controller? A command prompt of course!
Submitted by Darenn Keller (@DarennKeller) — 17 minutes, 41 seconds before the deadline
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Door XP's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2913.9753.975
Presentation#3624.0374.037
Overall#4123.6963.696
Fun#5393.5283.528

Ranked from 161 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You don't use a classic controller, you play using a command prompt, without direct control on the ingredients. Take out the viruses before the computer gets out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 100 to 81 of 106 · Next page · Previous page · First page · Last page
(+1)

Absolutely perfect! Great Job over all

If this doesn't get into the vid I'll be very surprised...

Developer (1 edit)

Thanks a lot!

Developer

SP1 version is out!

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

this is awesome!! i really love the concept and presentation. if i were to give criticism, i'd say that adding the ability to separate commantds with a ; or add a wait function (like in quadrilateral cowboy) would be helpful and let the player focus on solving the puzzle and less on whether they can type fast enough. also, i ran into a graphical bug on level 5 where the crt effect didn't appear. other than those things though, this is a really solid old os game with clever level design and controls that are the perfect amount of clunky but still intuitive. excellent job!!!

Developer

Thanks a lot for this feedback you're great!

Developer

SP1 version is out!

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

10/10 just amazing. The idea is great and the presentation is one of, if not the best, I have seen in the jam. Great work, keep it up :)

Developer

Thanks a lot <3

Developer

SP1 version is out!

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Awesome!!!! 

Givee meee moore leevels 

Developer

Thanks! Yes it's coming! :p

Developer(+1)

SP1 version is out!

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted

Great job buddy and i wish you best of luck!! 

Submitted(+1)

This is excellent! And what a great take on the concept. The look and vibe are really nice too. With more levels I could play for hours! Fantastic work! 

Developer

Thanks a lot! I'm working on more levels!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

This was super cool man! I love the theme. I love the presentation and how you did the VO and SFX. Really and immersive experience and made me feel like i was really in front of the computer. Sadly, I couldn't get too far because of my typing speed but I thought it was fun. Killer Job!

Developer

Thanks a lot!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Things I liked:

The whole presentation really got me into a hacker mindset, with the screen aftereffect (especially the fail animation), and particularly the key stroke sfx. I found the difficulty to be just right, hard without feeling impossible or completely overwhelming. I liked the design on a lot of the later levels, especially 5 and 7. You communicated all the commands diegetically, which makes it feel much less like a tutorial and much more like part of the experience.

Potential areas for improvement:

Some of the earlier levels felt a little redundant; it felt very clear that you can use commands before boot from the get-go. Level 6 felt too easy in comparison to the levels around it, mainly because I think there were an unnecessarily large amount of doors. It felt simple, but you seem to be working on changing that for the better, although you should probably keep in mind the tightness of the timing while typing multiple different commands-- it's already pretty hard. Also, the idea of a "crazy" virus feels very un-fun, particularly in comparison to the other ideas you mentioned, which seem like brilliant mechanics with lots of cool possibilities.

Overall:

You've committed to improving a game that already feels great, which I'm very happy to see. Given what you already have and the ideas you have proposed, I believe that you are fully capable of making this game even better than it already is. Good luck, and I'm excited to see what happens!

Developer

Thanks a lot for your feedback! Yes the two first levels feels redundants, I wanted to be sure the first level was possible for someone who did not understand he can type in command before the boot (and a lot of the playtester I got fall into this category). The ones that understood directly are bored on the second level. Yes the 6th level is more easy than I thought, I will certainly remove level 2 and put level 6 sooner. Yes you're right! I've tested the crazy AI actually it's garbage. :p

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

The screen within a screen actually made the experience pretty surreal! (The warped screen effect was very effective.) The loud clacking of my keyboard put me in a "quick coder" mindset and added a lot of weight to the experience. I look forward to a game like this with more commands at my disposal. I can't even imagine the directions it could go! My only complaint, and it's a minor one, was that I wish closing the door before the virus getting there was a little more forgiving. A few times I could see the virus wasn't blocking the door, but the command prompt told me I was! I was still able to get through all the levels, so it wasn't impossible.

Thanks for the weird game experience! I really liked it!

Developer

Thanks a lot for your feedback! Yes you're right, I think the dectection is using the wrong colliders, I will look into that thanks!

Developer(+1)

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Very interesting concept! Everything seems great about this game, the graphics, the idea, the mechanics, the game itself is amazing!

Developer

Thank you very much, I appreciate it.

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

The voice casual tone plus the typing sounds make this so chill, i love it.

Developer(+1)

Thanks!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Really cool idea! Loved the 80's hacker atmosphere. Also really good and original puzzles!

Developer

Thanks you're the best!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Extraordinary atmosphere, totally a cool game some evening while wearing headphones. I like that you added your voice to the game and I highly enjoy the idea of controlling a game by typing.

"help" command is very useful, but I forgot about it immediately, along with all the other commands. Thinking of it as learning a new programming language, I believe it would be good to hold player's hand for the first couple of levels and help them just a bit more.

Developer

Thanks a lot for your great feedback. Have a good day! :)

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Brilliant !

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Fantastic execution of an original idea!

Developer

Thanks :)

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

I love stuff like this that makes me feel like an old school computer hacker. Very cool man. My only advice would be to make sure that every level teaches the player something they don't already know. I felt like the first couple levels were very repetitive. Still, very good game.

Developer

Thanks! I tried to to do, sorry that you feel it was repetitive. I admit that the first two levels can seem repetive if you understood from the start that you can execute command before booting the system. Thanks for the advice!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Cool use of a command prompt as a controller! It would be interesting to have difficulty modes based on typing speed. Nice work!

Developer(+1)

Thanks!

Developer(+1)

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

This is really cool! Gets tough to play when the screen is distorted, but that's the point 🙃 Nice work!

Developer(+1)

Thanks a lot!

Submitted

Of course! We'd love your feedback on our game as well, if you haven't already. SpaceBus

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

I got distracted by the visuals on this one to really appreciate the puzzles :P Really cool aesthetic! 

Developer(+1)

Thanks a lot!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

this was uniquely done o_o

the loud sound at the end kinda scared me ;w;;

but great job!

Developer(+1)

Thank you very much!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

The screen distorting made it quite hard to see what I was typing / reading. But I really liked your idea. The sfx of the guy responding to your actions was a really nice touch. Good job!

Developer

Thanks a lot for your feedback!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Viewing comments 100 to 81 of 106 · Next page · Previous page · First page · Last page