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MayorMcFrumples

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A member registered Jun 14, 2020 · View creator page →

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Your avatar mentioned that you're nervous about this being your first game, but you and your team knocked it out of the park. The writing is brimming with character and personality, and the gameplay was nicely varied! I had a blast playing it! Also...

YOU CAN GO INTO SPACE??? I was so tickled by this. Also tickled by being able to see the results of our mayhem. All these little extra details you added into the game just made it so darned charming. And a final shout out to the sprites, character designs, and music, which absolutely nailed the genre. Great job to all of you!

haha go for it! the world needs more puppet games. Gotta get in on the craze before Felt That Boxing comes out!

She makes sock puppets for a living??? lol sign me up!

Thanks for the kind words, we really appreciate it :)

Breakfast quest! That was a really cute game! You had me smiling a ton during my playthrough. The Pastoriche story beat was a nice twist and I loved how you incorporated Big George into the DSD requirement. And now I want to save some bees for free sugar.

holy moly this game wrinkled my brain! The different art styles was such a treat, and the way the music transitioned from style to style was such a nice touch. The presentation on your game is fantastic! 

Also, it's always great seeing the Jims.

I'm not sure if I did everything in the correct order, but I freed the skremps!.. and took a lot of heads with me.  Fun game ! I loved all the art. But mostly I loved the exploding heads.

What Balbod said! Fixing bugs is totally ok. Don't deprive us of a mysterious AFB ending!

You already watched me play, but I'm still going to send some love to your comment board! It was immensely satisfying making big ol blocks that trash the opponent. You do anything tetris related and I am dialed. in.

I look forward to your games every year, and you did not disappoint! I only wish I had the courage of Zugtug ripping away his clothing and being proud of the skremplet he is. One day...

Farkle was the original inspiration! But I've been told farkle is pretty much Yahtzee, so yahtzee it is!

Super cute game! Great work to you and your entire team. The tug of war minigame is such a hilarious concept. I spent more time on this than I expected haha

Hey! I finally got around to playing this! I needed a little guidance from friends because I don't really know Pokemon (sacrilege, I know). Anyway, your sprite work is soooo full of character. I didn't catch 'em all, but I loved every one I did! Nice work!

I assure the struggle in navigation was of course intentional. I'm glad you picked up on it haha 

Thanks for the kind words!  We had a lot of fun making those puppets.

Edwin, I... I couldn't save them all! I tried. I really did.

Once again you've wowed me with another great game jam entry! Such a great balance in the challenge, too. I managed to win under the time limit. (SPOILERS!!) The DSD unlock was exceptionally cruel! Not knowing what it was I accidentally made a fire wall at the start of my bridge, and got to watch my babies walk into the flames, one by one, listening to their agonizing screams.

And, as always, great presentation. Audio+visuals are 10/10

This game is just so friggin cute and weird. I had a blast playing it on stream, as my chat was loving the creatures and the overall vibes. (So was I, of course.) They had endless praise for the creature designs and were wishing there were plushies for all of them. (Again, so was I.) Also shout out the great tunes!

Is this our first gliding game? Either way, crazy ambitious game! I loved the meta aspects, and the world's last act transformation was pretty sweet. At first I was worried I crashed the game after I did the deed *wink*. Kudos to the whole Quiet Men team!

Thanks for those kind words! The team truly appreciates it. And instead of a VR port we were thinking of doing an interactive experience, in which people can work in my factory for an affordable fee. (Discounts to members of the Robot Party Community, of course!)

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This is the sort of game I dream about making! Looooooved the vibes on this one. The music and visuals mesh so well together, it creates such a unique experience. And congrats on closing out the show, too! It was definitely a fantastic way to wrap up the jam.


Oh, question: is there a way to open the door in the basement?

Heyyyy it's really cool seeing this game come together after playing the early version! This is a wildly ambitious game (an RPG??) but your team really pulled it off. Also, all the character upgrades were treat! Nice work!!

That game was friggin cute. I love your sprite work, especially at the end! For a puzzle game with multiple eras to warp to, the game felt super streamlined, and so I never felt stuck at any moment. (Although I did require a hint for the slogan puzzle!) Fantastic job!

Every year you guys present something special! I spent *well* over 30 minutes playing this game, trying to achieve perfection with my imperfect cuts. Including the gallery was also such a nice touch, too. Thanks for another memorable experience!

I like escape rooms, and this is actually the first escape room video game I've played... and it's great! The hip upgrade was such a surprise and I was super excited to use it (I bolted to the air ducts). Your team did a really good job assembling a succinct escape room that could be beaten in a short period of time but also still feel rewarding and full. By the way, was there to be a puzzle with the pool table?

Oo that arcade music is good! Kind of ironic that being my favorite tune in the game when it took me foreeever to find the second hidden mascot! The switch in gameplay for the latter half was pretty cool and unexpected. Oh, and I liked your incorporation (or lack thereof?) of DSD.  One last compliment: great sprite work!

Well, at least you didn't eat it... which of course you can haha

Hey, I really liked the look and feel of this game! The presentation is just really, really appealing. The combat section has a ton of potential, and it's got that retro crunch that feels soooo good. Reading through the other comment, it looked like you planned more for this game. Would have been nice to see everything you had planned, but oh well. This was still a fun experience!

I did encounter a little glitch that prevented me playing with a controller. The camera kept spinning around the character. I tried unplugging/replugging, or waiting for the game to start before plugging in, and a few other things, but couldn't figure it out. I ended up playing with mouse and keyboard, which didn't diminish the experience at all. (It was a PS4 controller, if that helps!)

I scoured every wall for every secret, but I know I missed a few! 


Fun game! Really liked how the levels felt streamlined, since I tend to get lost easily! The art was fantastic, and I loved how you integrated the food as weapons. Those drumsticks were my weapon of choice, saving the chili dogs for the bosses.

Thanks so much! Glad you enjoyed our silly game. Punkrockglock killed it on the music front and the arcade level is all Amazeovision. I'm going to deflect those praises over to them.

That's good then! It only happened after I beat the game, so maybe that's part of it? Either way, no biggie!

Jake! Nooooooooo!!

You watched me play, you know I had a good time :)  Incredible work. I'm shocked about how much art you produced for this game. I'm excited to watch other people play and all the different paths they take!.. oooorrrrr maybe I'll just boot it up again. 

First off, I found one bug! On the menu the Settings menu won't go away after you select it. Otherwise...

Wild game! And challenging! Thankfully it was balanced enough that I was still able to win despite the several times I careened off the edge of the map! That was still enough to keep me engaged and tense throughout the entire prix. Kudos to the entire team, because this game's got VIBES. The designs, sound, music, art are just all phenomenal, and I loved the variations in all the tracks. After some time you're going to have to share all the endings! (Maybe in the post mortem??)

You watched me play this on stream, so you already heard my praises... but too bad! I'm going to heap on more praise! This is just such a fun designed game and so fun to play. The gameplay mechanic is just so naturally enjoyable it's amazing how you can get so much joy out of using so few controller inputs... you know, after you tricked me at the start thinking there would be more. Art, writing, and voice acting also top notch!

Hey even though this game wasn't complete, I still had a blast playing it! It's a shame those dinos are so cute, 'cause I gotta bash their faces in. I loved the art, designs, and especially the animation. Shades of Mario 64 with those punches! Using Glerry's design as a straw to inform the compression-to-jump move was an inspired choice! Nice work!

Hey! I recognize the guy who voiced Steve! 

That was a weird, crazy game! As always, amazing presentation and fantastic music. It took me a little while (relatively speaking) to pick up on the game's elements but once I got it I was smoking boomers and millennials left and right (literally). I did run into a bug in which the Pitmaster spawned at the same time as Taxxie, but all that meant was I had to take down Pitmaster twice and getting rewarded with seeing his cutscene twice. Also, the ending was perfect. Great job this year!!

haha thanks! I'm still waiting to hear about a bear overload crash. One day...

Loved all the details in your world! Having everything take place in a single room is great scope. Plus, all those doodles are *chef's kiss*. Nice work!

Appreciate it! The DSD tune was the first thing that Blep made and, yeah, it's a bop.

The only solution is to get more bears, clearly.

Thanks for the compliments :) Hoo hoo hee hee! 

Such a fun take on all the characters! And while I'll probably have your game's song stuck in my head for the rest of the week, "I'm champin' at the bit!" will never leave my lexicon. 

Dannnnnng really nice job! The optional DSD fight was fantastic. I almost got stuck on the Primeval Mask fight but figured it out eventually! 10/10 vibes, this game was just such a pleasant experience from beginning to end.