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I played this in a pitch black room at night and it just made everything feel that much more immersive. I really dig this game's mechanic and how you presented it visually. The unseen beast lurking on the other side of the wall was such an inspired choice. Also, the fact that Seraphina shakes her head when you use her power is a nice detail. Great work as usual!

Thanks! That's really the best way to play a game like this.