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Nickels777

197
Posts
2
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A member registered Jun 28, 2018 · View creator page →

Creator of

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Incredibly charming aesthetics! It was fun trying out all of the different contraptions to see what they did and their lovely animations. The sciencey music swelling as you present your masterpiece was a great touch!

Nice variety of tricks! I enjoyed trying them all out. The art style is very nice and original!

Very fun and polished game! I like striking the different poses for some extra airtime, and the difficulty level progresses quickly enough to get you right back into your next attempt!

Fun pool game that kept my attention for a long time! The presentation is nice too!

Short and sweet game! Very cute aesthetic and characters. I love the stats at the end!

Very fun chaotic gameplay! All of the upgrades felt meaningful, and it was fun chaining them together for a build that made for a unique playstyle each time.

Very easy to jump into game with layers of complexity to learn as you play! Very fun arcadey style with great polish on the game feel and animations.

Very nice art style, music, and overall presentation! I did not know which way to go at first because the UI blocked the target battery direction icon, but once I figured out where to go, it was fun grappling around in space.

Nice job balancing between the different forms! I like how you added a ranking system too

Tough but groovy rhythm game! I think it did not feel intuitive because the window to register an input is too tight, which made me think that I was missing something. I love how the music gets more complex the further you get, and the inputs get more complex too!

Fun sandbox prototype that shows off promising movement and grappling mechanics!

Fun controls! Felt great moving, jumping, and launching in the level. The bounciness of the animations and the sound effects worked really well together.

Very satisfying to thwack the ice cubes (how they bounce and play the sound effect)! The art style and animations are very charming. Fun, fast gameplay!

The "bring your own pieces" scavenger hunt was fun and funny! Nice job programming chess rules and computer players. The characters had personality, and the world you built was fun!

Very trippy! I like the title screen reveal, and it's just fun walking around the toybox space of the museum. Nice variety of minigames too. Great 2D and 3D art!

Nice art, animation, and use of theme! I couldn't master the charge jump though

Great execution! The controls feel simple enough to pick up and play but difficult to master. I like how the enemy goo piles speed you up. Slick!

Slick hair! I think the difficulty progression is well-balanced. I think it'd be nice if your greaser was a little different from the other greasers, like your hair was the slickest or something to help differentiate from the NPCs.

Fun bullet hell that gets tough fast! It took me a minute to figure out to collect the cattails because the first one spawned at the edge by a lilypad and looked like background art.

Fun and frustrating gameplay that leads to wacky big spill situations! I would like to see a master of this game play because I do feel there would be some very slick moments.

Very nice puzzles! I was surprised by how much personality can be imbued on such an abstract representation of a robot. The animations, sound effects, dialogues, and shifting states really brought the character to life.

Nice concept with a distinct style! I wish the AOE aura would visually get larger as you upgraded as I wasn't sure if it was applying until I upgraded it a couple times.

High levels of polish on display! Difficult for sure! (I used trackpad lol)

Great controls and atmosphere! I think some more feedback from the enemies would help a lot (flash them when damaged, hurt sound effect, particle splatter). Another defend point could add more complexity to strategizing. Nice ending too!

Very nice and engaging momentum gameplay that had me in a flow state multiple times! Nice details like the sprite changes based on speed and downhill movement as well as the parallax background. The music on the timed level was intense and added a lot to the atmosphere. The game itself was fantastic, but I wish you had put in at least a main screenshot for the game page to draw in more players.

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Love how the bear is rigged and animated like a humanoid! It made me chuckle. The first game in the jam that I've seen with fixed camera angles in 3D space. Made it feel unique

Incredible attention to detail! Everything ties nicely together: art, music, UI, gameplay. The animations and particle effects are beautiful. Very fun to play too! The police seem to be using excessive force to me...

It's fun taking out the masked enemies! I could see you expanding it with more masks and enemy types.

Nice use of the theme and good enemy variety that made me switch up my buttery strategies!

Great animations! The mechanics were unique and fun, and the atmosphere was very cohesive. Wish there was sound and music, but I get it because of the time constraints.

I will gladly give my life for the BigBites Corporation! Great, very funny presentation (loved that you're looking at your phone gps the whole time during the terrible weather too lol). Seeing the food bounce around in the back seat was hilarious

Amazing polish! Very cool and fun undertale-like mechanics with your own unique spin. I like the transitions between the calm car-washing music to the intense combat music. It made me feel like the car washer is having an existential crisis haha

Fantastic presentation coupled with fun, chaotic, rhythmic gameplay! I laughed and grooved to the "Slick baby!" sfx and music. The chaos of the scene got out of hand so fast, and I loved it.

Really cool dungeon-crawler! The music was INTENSE, and I like how it blended between the different exploration and combat tracks. The combat loop of attack and then finish was great too!

Feels very action-hero to rocket jump everywhere! Fun controls!

Nice tile matching game! It takes a lot of planning to get the items on the field and used. Nice job creating a computer player during the game jam!

Well done with the visuals and the slick hacker-feel! The movement felt a bit floaty to me personally, but it was cool to see a puzzle game submission.

Unique trippy atmosphere that makes you want to explore! The art, shaders, music, and gameplay make it feel very dream-like.

Fun to smash things! I like how the tire tracks change color as your multiplier increases.

The play-doh art style is great and very unique! The gameplay is fun and chaotic!