I love the way the character glows. Had some good fun playing it.
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Out Of Time... And Back!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1353 | 3.350 | 3.350 |
Overall | #2498 | 2.733 | 2.733 |
Fun | #2756 | 2.533 | 2.533 |
Originality | #3620 | 2.500 | 2.500 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Something went wrong with the personal time controller of the character and now he is out of time! He no longer can control it properly!
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Ah, time is one of my favorite themes when it comes to gaming. Good concept, well executed. Nice work!
The platforming itself was really good. I'd maybe move the dash off 'C' as it's hard to press, and the intro really needed a skip button.
I'd have appreciated a way to speed up the intro (maybe hitting space after i was done reading could jump to the next screen of text). This was fun to play! Very nice entry!
R and C aren't super comfortable to use alongside WASD and the intro was little long, but it was a fun, good looking game.
One of the better ones I've played, great intro. I had a lot of fun playing this, the jump animation was so satisfying!
Nice game but please let me skip the dialogue, I can read faster than that.
Also the button layout could have been easier to use.
Also let me rewind after death if that is a mechanic instead of restarting the whole level.
It's a cool concept! C is a really hard place for dash I think haha. I can see the potential though~ if you liked this idea, keep working on it. Take people's feedback and improve it! Congrats on submitting an ambitious game to the jam. Please check out mine if you haven't :D
art and design was cool. but control was too fast me. got little hang of it after few time but i lost all control when entering new teritory.
I appreciate what you were going for, but I think it was just too irritating to control. The movement is tight but a little too fast as well. Also next time don't put 3 minutes of unskippable text before the game lol. I think the level design was pretty good though!
Tight controls, but the time slow down thing was pretty off-putting. I wasn't really sure what was happening sometimes. I also wish there was some sort of shooting mechanic. Nice work!
This is super polished and really wicked. The art is extremely super metroid inspired but feels unique on it's own and I love that. The jumping felt really responsive and fluid, and the animations played out perfectly. The sound was really fitting especially the design on the slow down sound effects. The text at the start feels distant from what the game is and I wish you had time to work on that more. Waiting for all the text to pop up and fade away was very slow and didn't match the pacing of the game. I wish my health bar was more obvious.
I couldn't tell what was happening in those time slow-down parts - was I slowing down and everything else was at normal speed? Was everything slowing down? What were those glowing powerups? What did they do? I'm not smart enough for this game :( sorry
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