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Third Minima

171
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A member registered Jul 09, 2020 · View creator page →

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Thank you for the feedback! The damage radius on the player could be a bit large, agree it is better to be able to dodge attacks. Glad you found it entertaining!

Thank you! Yes, intentionally off-putting was a bit risky, but fun to do! Glad you enjoyed it!

I love being a tiny ent. Alas, even the tiny entwives are lost! Maybe if I grow enough roots I will find them? (Interesting idea, would love to see it explored further!)

Very professional feel and fun to keep playing through! Congrats on your first jam!

Thank you, glad you enjoyed it!

Never underestimate the humble cat5. Thanks, it was fun to make!

Thank you, glad you enjoyed it!

Thank you!

Clever puzzle mechanic with the replicas, really makes you think a few steps ahead. Thanks for making it!

Had lots of fun with this one, well done. Vibe was really consistent and love to see all assets made during jam! Great work!

Great job taking a creative approach and polishing for a cohesive finished product. Thanks for making it!

Very polished, nice work!

Nice work getting a consistent feel, and good music to tie it together! Couldn't figure out the loop part, but the prior puzzles were good!

This game is giving guitar hero meets hylics and im so here for it! Nice work!

Congratulations on your first Jam, great work getting this all pulled together and working smoothly! The speed was a bit hard for me but I enjoyed the art and music along the way. Nice work!

Powerful command of narrative tone and saying alot with a little, really enjoyed the journey!

Cute and fun invitation to slow down and reflect on the little things. Thanks for making it!

Great way to turn ouroboros into a mechanic combining snake with sokoban. Art has a great feel to it and the sound fits too. Took a few tries to think through the puzzles and enjoyed the challenge! Well done!

Nice twist on asteroid with the looping orbit, and the sensitivity makes for a nice challenge!

Took a few tries to understand the squares set the direction for the curves, but could see this growing into an interesting puzzle with more development! 

Great idea, and well executed! The sound switching with day night through me off a little but did help clarify the switch was coming. Otherwise, art, sound, narrative, gameplay all cohesive and polished! Nice!

The stylistic personality really made this stand out as a racing game, and kept me going through the tutorial to see what new sound effect or music would build. Nicely done!

Fun puzzle with an attractive minimal style! Liked how the additional background tracks really elevate the notes.

I agree, one must have shanties to sail! Fun take on the theme and lots of area variety for a jam. Nice work!

Love the sound fx! Fun idea and interesting upgrades as you go.

Beautiful visuals and a really interesting combination of a few game styles to fit the theme. Nice work!

Nice polish and very accessible with all the controls using mouse. Things get complicated quickly but it still felt manageable!

Fun take on the theme! Movement felt a bit unintuitive with the keyspread but got into a groove once I got the hang of it. Enjoyed the dialogue too!

Clever response for the theme and great execution!

Great visuals and interesting combination of 2d and 3d. I liked how it introduced restraint in what and how many veggies you chop to subvert expectations from this genre's typical approach. Well done!

Great take on the theme, strong visual style with consistent application, and some fun quirks to how it plays as you scale!

Unfortunately it does require both a keyboard and a mouse because the arm and tweezers are controlled separately. I'm sorry it didn't work with just a touchpad! 

Thank you! We've really enjoyed using Godot for a range of projects at this point, easy to jump into a project with it and supports a range of approaches.

Oh no! I'm sorry it made you seasick, we should have provided a disclaimer! 

Thank you! Yes, I think that would help people get into the placement faster and have more fun with it.

Thank you so much!

Thank you! The highlighting is a good idea, some of the pieces were only a pixel wide after the dithering and were hard to locate.

Magnificent! Truly seaworthy. A better ship than I think we even managed in testing!

Thank you, glad you enjoyed it!