I really enjoyed this. Very nice work!
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I really enjoyed this game. Would you be interested in collaborating on the AudioGame Jam 2020 that's just starting up? The sound designer who worked on this game is going to lead the design, and we both liked your work here. I'm @hoistbypetard#3193 on discord if you're interested in discussing. I think that's going to be a fun jam.
A fun game. It was easy to get stuck into a loop where you were just floating in the middle of the screen and not able to play, though. If you build this out, that should maybe send you back to the platform or something? Nice entry!
The fun part for me was getting drawn in and absorbed into this universe that I could only see a sliver of. That process of engaging with your creation is something I find fun even if the story is not a happy one and the topic is uncomfortable.
Great job with the keyboard display. Having a different key layout than the one on the display really makes it "hard mode". Your game is fun, the keyboard display is fantastic, and the music fits perfectly and sets the tone.
Funny concept and funny sounds! I kept losing quickly and couldn't tell why for sure. I think some of the play was cut off on the edges of the screen. I'm still chuckling about the idea of the game :)
Nice job! It was appropriately hard and definitely fits the theme. It was fun to play.
re: your question... I tried both ways and found myself moving my hand. I'm too used to typing with two hands to be quick enough with one.
Neat idea for the theme! I love the visual and audio changes as you fill the bottle up. The spin on the room is almost enough to make you dizzy playing, and the inversion of the directional controls once you've had too much is brilliant. Very nice work.
That modem sound! Ouch! Very nice concept, and fun to play. If I were going to play for long, I think I'd want an option to disable the CRT effect... like an old CRT, it started to give me a headache.
Very nice entry!
I really liked the puzzles. Nice choice of music too. Awesome job recreating that TUI without just showing images of it. I used a debugger that was shockingly similar to this a while back. This was fun and fit the theme well... great job!
The only thing I didn't enjoy was the aiming. The fact that the scarabs could attack on a diagonal and I couldn't aim on a diagonal was a little frustrating, particularly as a genie.
This game was a lot of fun. The art looked great and the sound set the mood perfectly. Very cool concept, too! Great job on this entry.
The level of polish your team managed in 48 hours is absolutely stunning. Great visuals with some fun tunes mixed in. I enjoyed the puzzle itself, too. And I never considered programming as a way to do this theme. Great job on an awesome entry!
That was fun to play. Nice job! I love the way you made the room spin! Idea for your next jam: I think this would attract about twice as many ratings if you built for HTML5/WebGL in Unity. It's a great entry.