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HCKD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #296 | 4.097 | 4.097 |
Fun | #426 | 3.621 | 3.621 |
Overall | #688 | 3.515 | 3.515 |
Originality | #2980 | 2.728 | 2.728 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The villain of the game is a hacker who controls the game universe on his own.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Very cool visual and audio design, great presentation. The taunts are fun to read :)
The art and the music are amazing ! I had trouble reading the hacker's comments but they stay on the screen so that's ok
Really cool game I liked the graphics and the music a lot. The gameplay had a nice feel like you left good room for movement strategic spots.
The presentation here is great. The gameplay is fun, but a little simple. I couldn't see how it quite relates to the theme. Good job overall.
Fun game! The concept is super simple but the presentation and controls elevate it much higher than its humble roots. The gameplay could use a lot more variety I feel since as of right now you can just kite the enemies around all day and get points that way.
Pretty sweet concept and the gameplay is really polished. Loved the visuals too! Well done!
Really nicely polished game. The graphics were awesome. Don't quite see how it relates to out of control, but it's a fun game anyway.
Fun little TDS! Looks very nice and polished. Good work!
Thank you! We are very excited and will continue to develop!
Obrigado!
De nada! We'd love your feedback on our game as well, if you haven't already. SpaceBus
The sprite art looks good! i really like the flashing background and the controls were smooth.This idea is clever, you should keep working on it! Great job submitting to the jam, and I hope you learned a lot of new things! If you have time, please check out my entry :D
Thank you so much for your comment! Your game was one of the first I played! Maybe because his name resembles the name of my studio (Black Hole Games) haha
We dedicate a lot of time and effort to maximize the game feel, and without a doubt we have learned a lot! We will continue the development for sure! Obrigado!
Presentation is great in this one! The whole feel is on point. Game feel is great, visuals are cool and audio works well. That said, I feel some mechanics could've been implemented so it better fits the theme. It was really fun though!
A fun action-packed piece.
Fun game that looks great! Would have liked a little more variety in the gameplay and a stronger connection to the game jam theme. Nice work!
Favorite parts were the music and aesthetic. Nice!
Glad you liked it! Obrigado!
Such a nice game and controls feel really responsive, which is something not everybody can achieve. Great work!
I'm very happy with your comment! Thank you, Agezma! We dedicate a lot of love to this game, and we focus a lot on Game Feel. Obrigado!
Super rad game! I really like the aesthetics. As a bit of a suggestion, if you go with a post jam release try adding a bit of hitstop or screen shake when you hit enemies. You know just for a little bit of "uumph" to go with the amazing style
Thank you! We are in full swing continuing the development of the game! We are happy with your feedback, we will implement it! Obrigado!
The music loop is super rad!
Hahauhuha thanks! The music really contributes a lot to the ambience of the game!
Overall good game, well executed twinstick and the art style and integration is polish as hell. Only gripe I have is that the theme is only respected by the fact that the level are randomize, which is what you expect out of a normal game in a jam, and not really something unique to the theme.
But as I said, it is really well executed and polish and you should be proud of the job you made this weekend. You got a relatively large team and that can become chaos rapidly :)
I agree with you. Unfortunately it was a very tight 48 hours, we had a lot of ideas on paper that we didn't have time to put. Maximizing the game feel took a long time. The main idea was that the Hacker would mess up all the logic of the game during gameplay.
But we are continuing the development! We are happy with your feedback, thank you!
Very nice game, well done! It would be cool if the hacker would take control of your character, or something, to better fit the theme.
You're right. We had a lot of ideas, but unfortunately we didn't have time to put them into practice. But we are continuing to develop. Thanks for the suggestion and feedback!
I know the feeling. Good luck with further development :) I’ll keep an eye out for updates.
Nice game! The idea is very nice, I like the visual art. Keep creating games!
Thank you! We will certainly continue to develop based on the feedbacks received. I'm really happy for your comment, really!
Obrigado! 🇧🇷
This is a really nice-looking game, and really fun to play! The visual effects were cool and well-done, but a little distracting at times. This is definitely one of the most finished seeming games in the jam, good job!
Thank you very much for your comment! We were very happy, and we are already continuing the development of the game.
Obrigado! 🇧🇷