Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

vogonCF

150
Posts
5
Followers
1
Following
A member registered May 07, 2020 · View creator page →

Creator of

Recent community posts

Thanks! I agree that it gets pretty crazy, I like to think it mirrors the development :) 48 hours goes by too fast!

I definitely think that giving the player a few more tools would help a lot. A couple of ideas we had just had to get cut for time- as I'm sure you found out, 48 hours isn't a lot! Thanks for checking it out!

Thank you! I like the snappy movement too!

Oh yeah, you definitely want to be careful when moving into atoms, you can really send them flying. Thanks for playing!

Super interesting idea! It was pretty hard to move around, but once you were doing so, it was really cool and satisfying, good job!

Nice little game, reminded me of zelda! I agree that it would have been nice to have to beat both worlds to beat the game, but no big deal, still really cool, good job!

Really nice atmosphere, v spooky! I agree that it would be nice to walk faster. Good job!

I like the way you interact with the other levels while playing them, really nice idea! Nice job :)

Oh yeah for sure, the list of things we didn't get to for ours is still growing :)

Tough game, but feels really complete, really great job in such a short time!

I actually really like the way the screens move, I thought that felt great! I actually tried to sync as much as possible, it might be cool to have some enemies that you either have to kill or have to sync with, so that you're forced to do both in the level. Really interesting idea though, great job!

Really great set of simple rules that have a lot of complexity, really nice!

This game looks so good for a jam game! And with the music it was really engrossing, great job!

This looks so good! Add some sound and some more levels and it would be really impressive, great work!

What is a man but a miserable mush of secrets?

I really like the vibe of the art, all this needs is a little bit of polish to make the movement cleaner and you'd have everything, good job!

Thanks! We definitely tried to think out of the box when we were brainstorming, didn't want someone to do the same thing we did!

Thanks so much for playing!

I like the physics of swinging on the rope, that was really fun! I also ran into the issue where I wasn't always able to jump even when I was touching the ground, which sometimes made it hard to proceed through the game. Overall, good job with this!

Really satisfying idea, really like the art style, music is a bop. Really great job!

I managed to beat the boss just by sticking to the right wall and turning gravity up and down. Pretty tough game, good job!

I'm really impressed with the look of the UI, it really makes the game look good! I'm also impressed with everyone who manages to make good puzzles in such a short amount of time haha, well done!

I really like this idea! I did end up just taking every spirit with me, it would have been nice to have to make some tough decisions, but still, I really like it, good job!

One of the best looking games I've played, it's so good! Love the vibes, nice work!

Really nice style! I was not good at this game though lol, and I found myself waiting a long time while I was reeling in a bad shot. Might be nice to pick up the other guy if you're right next to him? Just to save time while I'm struggling lol. Good job!

Really like the blocky style, looks really good!

Like others, really like the look of this game, I think you nailed it!

Nice work on this! I definitely wouldn't mind an easier level to start with just to learn on haha. But it looks nice and was fun, good job!

Really complex game for such a short amount of time, good job! I was definitely confused for a while as far as what to do, but I saved some lives, so I guess I'll take it! :)

I see other people in here have mentioned Loop Hero, which I'm really enjoying, and I like this a lot too! It might be nice to have some sort of challenge aspects, like a target score and different starting land structures, or something like that, just as motivation. Really satisfying game, nice work!

Really nice vibe with the pixel art and the music, it looks really good! And is also really hard haha. Definitely would want an empty room just to practice in or something like that. But still, really good work!

This is a good idea, I could definitely see when you add more levels it'll get really neat! Nice work!

Those archers really worked over my pinball! I wish they would have stayed dead when I killed them instead of them immediately respawning haha, but either way, nice game!

This game looks so good, I liked just being in the world! I thought the snap to the compasses was a little jarring, and I'm not sure if I understood how I got to the red X. If there were some sort of hint based on the map that I could search on, it would feel really good, like a real treasure hunt! Either way, this game was awesome! Could even be a good mobile game, since it's basically one button. Great job!

That's a really good idea for the beam, we hadn't thought of that. Thanks for the feedback, and thanks for playing!

Sorry about the failure bug! Seems like there's always one that gets away. If you hit the atoms with your laser they can definitely get moving, faster than I can really handle. Maybe some kind of drag effect above a certain speed would have helped. But either way, thanks for playing!

Thanks for playing! There's definitely a line where there are just too many atoms on screen at once, but in our rush to finish I had no idea what that was. I just wanted to make a pyramid for the last level, so pyramid I made!

Nice idea, I think it works well! I could easily see some additional mechanics being added, like charging pads for the drone or something, that could help make future levels complex. Good job!

I did it! I beat the first level! I like the idea, with some more time spent getting the flow and feeling worked out, I think people would have a much easier time getting the chained climbing going. Even slowing everything down even more than it already is might help. Either way, it's an interesting concept, good job!

Nice work, I like the theme of the prison break! I also think it would be nice to see the guy rotate when he's hanging, but he would end up a lot lower, so you might have to mess with the heights of stuff if you were to do that. Definitely a lot to work with for this idea, good job!

I like the way the bright colors and music combine with the intro to make everything feel like a child playing, really good aesthetic there! I think changing the properties of the ball might go a long way into making it more manageable to move around. But the idea is really fun, I could see you having to dig through the floor or something like that, based on what color your ball is, and that sounds like it could be really cool! Nice idea, good job!