I like the way the bright colors and music combine with the intro to make everything feel like a child playing, really good aesthetic there! I think changing the properties of the ball might go a long way into making it more manageable to move around. But the idea is really fun, I could see you having to dig through the floor or something like that, based on what color your ball is, and that sounds like it could be really cool! Nice idea, good job!
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Roly Polly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5191 | 1.500 | 2.250 |
Originality | #5445 | 1.417 | 2.125 |
Overall | #5477 | 1.361 | 2.042 |
Fun | #5544 | 1.167 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic features colors joining together to create new colors as a way to solve puzzles. Your character is also joined together with (in that their progress is locked to) a ball.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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