Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Serv

79
Posts
13
Followers
8
Following
A member registered Feb 10, 2021 · View creator page →

Creator of

Recent community posts

I absolutely loved the game! It has nice artstyle and even multiple different music tracks! (Boss one slaps). It was quite difficult to understand what mutation did what (I don't blame you, it's a gamejam afterall), but I really liked the tornado one. SPEEEEEEEeeEEeeEEEN.
Goblin room was absolutely brutal, died couple of times in that one, but I still managed to finish the game and let harambe free.


10 / 10 would speen again

Quite an interesting and unique game mechanic! Loved the puzzles!

My highscore was 11. Inversed controls are so brutal.

Great game! I took some damage modifiers (+40 damage couple of times, absolutely broken haha) and focused on the crossbow speed to make a crossbow minigun. I was the ultimate glass cannon. I did not look at what bad side effects I was getting, so I got absolutely and utterly destroyed when eggplants arrived. I had fun!

Took me solid 2 minutes to realize that there is no gameplay, so I decided to make my own. I tried to fill the whole island with slime antimatter balls until my hands gave out. Guess I'm not the only one who spent all the time on the looks and physics and didn't focus on gameplay as much lol.

Hope to see you finish your next game in the next gamejam!

Cool game! For some reason my character wouldn't jump high enough most of the times, so I had to try multiple times, but other then that, nice mechanic for a game!

A pretty interesting game mechanic, with interesting puzzles. It would be nice to have a dedicated button for a reset (Instead of going to the menu and clicking restart).
Some feedback on the levels: 
The small platform on the second level should probably be visible from the top. Having to do a leap of faith is not the best game design. Third level could be made a little more forgiving as I had to restart quite a bit because if I missed any of my shots or a tree I'll get softlocked. (Or maybe I'm just bad lol)

But all things considered, quite a nice game!

This is a good, polished game! I loved the art, music and the concept is quite unique!
I attempted to do a pacifist and genocide routes, but it's just too hard. In pacifist some of the enemies will kill you (or damage you badly) and there is no way to avoid them, while in genocide I cannot click nearly fast enough (And autoclicker lags the game really badly, which I don't blame you)

Overall, I really enjoyed the game! I love trying to do unintended routes in games and that was pretty fun, even if I didn't manage to finish them!

Cool game! I really like the fake 3d arystyle! I was quite surprised to see the undo button actually working, which is a nice touch for a puzzle game like this!

Quite a unique concept I've never seen in other games!

I don't mind that everything is slippery, but jump button was very unresponsive for some reason. Only 2/3 of my jumps registered and that is pretty frustrating thing to deal with in a platformer game. Other then that, wall jumps felt pretty good and overall a good game. Couldn't finish it, as last effect made me a little nauseous, but all other effects are pretty cool.

(1 edit)

I managed to finally port it to WASM, but the audio... Audio is beyond repair...
Audio and game seems to work fine on Chrome, apparently Firefox is super laggy
https://hotcrowbar.github.io/mixity-concoction/

I'm sorry that native Mac build didn't work, but I don't really have a clue on how to fix it as I don't have access to any macs

Hope you at least enjoy this WASM version!

Thank you so much! To actually get any of the effects (good or bad), you need to brew potions of of the inredients. And mash 'em up to get a higher quality potion. There are not that many effects and some of them are not as noticable (As I don't have any hud displaying the effects), but they are there.

I'm planning to finish this in the future, as I had a lot of things planned that I didn't have time to implement (Wasted too much time on looks and physics). That was planned to be a pve/pvp game, where you battle out with whacky potion effects. VR is a good idea too, will definately think about it.

Thank you so much! You can also eat the cauldron if you try hard enough :)

Thank you! I know it's still rough and more of a prototype and not really a game (Considering I made only third of what I planned initially). Just didn't have enough experience with bevy to finish it properly. My planning skills are quite poor.

But thanks for leaving a comment, feedback is always appreciated!

Cool game! Actually made it past through first wave only on my third try B)

Pills here

My highscore was 99 (Pretty bad, I know)
Playing this I realized how greedy I truly am. Every time i want to minmax and collect as much as possible before depositing and then I LOSE THEM ALL, SLIP AND FALL...
Loved the artstyle! Some sounds would be a nice addition though
But nevertheless, great game! Loved it!

I got in massive debt, committed mass murder, cut the power for the whole city and played all thetoilet instruments in the world! Every other customer I screamed "WHERE THE HELL ARE THOSE PILLS FFS". What a specter of things hahaha.
Great game!

Thank you! I will look into it!
Had a blast playing with both of you!
(Also, input can be made a bit more sane)

Great game! I've had some weirdness with cooldowns, but other that that pretty good! I agree that explosion one is too OP, so I tried to use the shotgun one. Aaaand shotgunned myself to death too many times.

Good job! Was pretty fun!

I love that enemies actually have physics and you can push them around

What a chad move of making a multiplayer game for a gamejam! I'm actually impressed that you managed to make it work!

I've played with 3-4 of you for a while and it was really fun! (I was blue btw)

Great artstyle, chill music, MULTIPLAYER... Just incredible. I hope you will share your code later (or at least multiplayer library you used if not created youself), because it's just awesome!

Bevy spacewar go brrr...

Thank you! Watched your stream and you seemed quite confused (I don't blame you for that one hahah)
There are good effects actually (and they can just not happen, it's random).
I wish it was more finished too...

I tried fixing it by building a wasm build but I'm too dumb for this. It's so frustrating that it's not working.

Sorry, I will try again tomorrow. My brain can't process this endless wasmopacalypsys

The bullion accidentally balloons!  :)

I am dead. But yeah, you forgor the enemy sprite. Hard to dodge john cena...

I had a little problem with running it, but it was easy to solve (Assets with uppercase .PNG does not load on linux).

I really like the the artstyle of this game! Could really do with some music or sounds.
Reminds me of papers please but for giving out medication.
And another thing: having multiple things open at the same time would really help my short term memory to remember what they actually need

(1 edit)

Had a little issue of linux build not working (But it's fine, I compiled it from source and it worked like a charm!)
Also, I like how I'm not the only one who made a game where you are walking in the forest and collecting mushrooms lol. First couple I ate sent me to sleep for 30 seconds so I had to enjoy the sunset for a bit ahahah. I also love the lil racoon army that spawns behind me. Music is quite relaxing as well (And multiple tracks as well!).

Great job! P.S. Got killed by sleep.

This game has a quite and interesting and unique interpretation of "Side Effect". I like the style and music, puzzles are unique and there are a quite a lot of them.

Good job! Very good game!

When you make and drink potions, the effects occur. Or at least in theory it should work like that. Effects are chosen randomly, but ingredients go into consideration. "I'm going insane" is the one where you hallucinate ingedients and items on the ground. Really needed a hud to tell you about your current effects... BUT I GUESS IT'S MORE FUN TO FIND OUT BY YOURSELF!
A lot of ingredients will make potions stronger and crushing them in the mortar will increate their quality (Better effects)

(1 edit)

Sorry about that, I never actually tried running the game on mac (as I don't have one)

I will have a quick look after work

(1 edit)

You need to grag a potion from your inventory to player character head.
It's my bad that it's not explicit enough

Thank you~! I loved your game also,  just tons of fun!

Thank you! The movement in this version is a bit buggy and can be really sluggish, especially on old computers, so I will fix it when the GameJam lock disappears.

You need to get used to dodging, but when you get the hang of it it's quite simple. I'll add some kind of tutorial to help others in the future

Thank you so much!

One of my favourite games this jam. The minimalistic style looks great, the camera work is fantastic. I love the idea of combat system. But needs more levels with more difficult puzzles. But for the first finished project (Just like mine) it's fucking amazing

Fun little game! Art is good, movement is responsive and the concept is really clear. I liked it

Great game with awesome art and good music, but it's a bit easy. Never needed to drop a battery and you can just tank a lot of damage. Other that that, I liked it

Papers please, but you shred everything and deny marriages