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A jam submission

UnpluggedView game page

Traverse a robot through dangerous rooms alongside it's oversized power source.
Submitted by UpperC — 1 hour, 17 minutes before the deadline
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CriteriaRankScore*Raw Score

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You're a robot connected to a battery. You have to traverse through spaces filled with enemies without straying too far from your power source, things might get dangerous if you do...

Did your team create the vast majority of the art during the 48 hours?


We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?


We created the vast majority of the music during the game jam

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Nice game, and well made level progression. It would be cool to have some sort of bonus objectives, like completing the levels without damage or something similar to have some extra challenge.


Cool and well polished.


The game is a bit easy where you don't need to drop your battery, or even attack them to pass the level. You can simply walk past them unless they are directly blocking the way to the electricity room (especially the final level). Overall, the game has pretty solid game mechanics but needs polishment on level design.


Great game with awesome art and good music, but it's a bit easy. Never needed to drop a battery and you can just tank a lot of damage. Other that that, I liked it


Great game! I loved the music, but you barely hear any of it because the levels are too short! Maybe you could find a way in the next iteration to have it continue playing between levels. :)


That's a great suggestion! It'd probably make the transition between levels a bit less jarring.


Very cool game! Not sure what the purpose of the battery is since it doesn’t recharge or regen you other then let you win a level. I think you should just be confined the the area around the battery instead of allowing us to unplug.

Also what were the chances we’d name our game the same?


The battery imposes a small speed penalty and after a while it deals damage over time, although it seems I made both penalties a bit too lenient since people are confused about it.

Also yeah it's quite a coincidence these games both have the same name.


Very cute robot. Makes me wanna tryhard on every level.


This is a really cool game but apart for the (amazing) music getting quiter I didn't find a penalty for leaving the battery in one place and going straight at the enemies one by one

Developer (1 edit)

The penalty takes effect after some amount of time, perhaps it just takes too long.


Nice art, music but there are some bugs, glitches but its nice game 


I love the style of the game. The music and the art add a cool vibe to it. But I feel like the dash and swing feel like a waste of design as the easy way to win would be to carry the battery to the end. If you could make situations where you need to put down the battery and move by yourself, it would be much better.


Really cool and and a nice vibe to it, i like how the battery weighs down the character and how you have to tactically use your charge


great art, but gameplay-wise its a bit lacking, but i still dig it


Beautiful game good arts, and some good idea in gameplay but the easy way to finish the levels is to pick the battery and run to end without taking care of the ennemies so it make all other mechanics useless :/

But it still a very intersting and cool game ! :)


Thanks! I noticed the gameplay issue of running with the battery too but couldn't think of a fix for it in time.


Yes I really understand that on a jam game ;)


This game was really great, loved the gameplay. My only wish is that it was longer.


I like this game! Great art and gameplay! Good job!

Please check my game as well ;)

Submitted (1 edit) (+1)

Nice Game.

If you spamm E and go along the upper wall, you are able to glitch yourself through every wall in every level.


Oops, I never noticed that. Nice catch!