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A jam submission

Sai DefectsView game page

Outwit the gnolls and escape the fortress!
Submitted by Pyrious, abledbody — 15 hours, 6 minutes before the deadline
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Sai Defects's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#113.4413.441
Overall#133.4413.441
Presentation#143.8533.853
Theme Interpretation#263.0293.029

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Great game, fully finished and polished! + points for the theme, game name and mechanics both fit. gameplay is simple but fun, pushing corpses/shortcuts/stealth add a unique twist. Pixel art is also good enough!

Submitted(+1)

This is a good, polished game! I loved the art, music and the concept is quite unique!
I attempted to do a pacifist and genocide routes, but it's just too hard. In pacifist some of the enemies will kill you (or damage you badly) and there is no way to avoid them, while in genocide I cannot click nearly fast enough (And autoclicker lags the game really badly, which I don't blame you)

Overall, I really enjoyed the game! I love trying to do unintended routes in games and that was pretty fun, even if I didn't manage to finish them!

Submitted

Beautiful art

Submitted

Fantastic game with a great artstyle. Fighting enemies feels really satisfying and fair. Well done! Performance was a bit down from time to time but that could be on my end and it wasnt noticeable that much. Overall one of the best entries I have played.

Developer

Thanks! The performance issue isn't just you, the web build's performance degraded as I finished up the map at the end of the jam, because everything in the world is loaded at once. I couldn't figure out how to upload native builds in addition to the web build on itch.io, but I'll do that when the voting period ends.

Submitted (1 edit)

Really unique and fun puzzles. Proud to have made it to the end of this one. Though the level felt long enough that breaking it up or adding a checkpoint would have been welcome! Redoing the jail room over and over again while I figured out the graveyard hallway (well, I got past it... wouldn't say I figured it out.) got a bit tedious.

93568 points.

Developer

I really wanted to add checkpoints. If this wasn't a game jam, each of the confrontation chambers where you're forced to kill a gnoll would have been a checkpoint! The graveyard puzzles are genuinely hard. I know the solutions and I still struggle with them.

10/10 game. I had so much fun trying to strategize and avoid all the guards. The alarm was also a really fun and interesting side effect!! The art and sound effects were top notch and I was shocked that it was completed in just 9 days! I really hope this game wins!

Submitted

This is a really cool and surprisingly complete jam game :) Was fun to figure out the ideal ratio of remaining health and alarm, and try to sneak past guards or go all out attack! Nicely done