Sometimes it felt like there wasn't a huge incentive to glue enemies together, especially knowing they might combine. The smaller blue ones and purple chasers had me use it more often. Maybe add a score multiplier pop-up if you kill multiple enemies at once. That way the player is wants to use the unique mechanic more.
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Platinum Hackerman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3202 | 2.333 | 3.500 |
Presentation | #3517 | 2.333 | 3.500 |
Overall | #4035 | 2.139 | 3.208 |
Originality | #5016 | 1.750 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can use the right mouse button to shoot Goo, which attaches to enemies and blocks their movement. When multiple enemies are connected by the same goo, damage is shared between them. However, if these enemies aren't killed fast enough, they may use the Goo to combine and become stronger. All of these interactions (and more) involve joining together.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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