thank you for the answers
Dark Peace
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Hi, this looks really cool. Seeing the storage on the hardware requirement, I assume the paid version is local. I have a few questions :
- Is there things that can only be done on the paid Aseprite version and not on the web version ?
- It seems the paid version gives you a license key that you can use to redeem tokens for the web version, right ? How many tokens ?
- 16GB RAM is recommended or a minimum ?
- I assume there's no refund policy, just in case...
- In your performance stats, what is the image size between "512x512" and "64x64 pixel model" ? (ex: Intel i5-8300H: 20 steps 512x512 (64x64 pixel model) in 10 minutes.)
- Does the paid Aseprite version has an "input image" feature like the web version ?
The thing is I have an intel-5 CPU, an integrated intel iris Xe GPU and 8GB RAM so I'm not sure I'd be able to run it locally. But I'd prefer to have a one time payment rather than constantly buying credits for the web version.
Hi, like the other comment said, there's indeed a Godot 4 version now.
You can find all versions on the GitHub page : https://github.com/rbecker5/BulletUpHell
You can know where's there's an update by joining my discord : https://discord.com/invite/aWWQbgQUEP
Hi, I really love the concept and I was wondering if the states panel was interactive in some way ? Since it shows which state you're in on the state tree while you're playing, I was wondering if you could click on a state node and it shows what the state is in the left panel. It'd be awesome to "debug" puzzles while designing them to see potential unwanted states.
edit: ok I saw it was in your todo list. Definitly let me know when it's implemented!
It's a plugin improving on tilemaps, aiming at speeding up the level editing process with some tools (make circles, draw patterns, randomisationspray tool,...). I thought the GoGodot Jam was the perfect occasion to see if it serves its purpose. I hope it can be useful to people here. :D
(I also made a BulletHell plugin if you're into making that sort of games)
https://bottled-up-studio.itch.io/bottled-tilemap