Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Don't Text and CycleView game page

Cycle to save your house from a wild roommate!
Submitted by hoistbypetard, DantonSlip (@DTS_GameArt), Aziz, Marocaron (@marocaron) — 11 minutes, 4 seconds before the deadline
Add to collection

Play game

Don't Text and Cycle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#7593.7043.704
Originality#7623.6673.667
Overall#15013.1303.130
Fun#27342.5372.537

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
your bike is hard to control while you text, and stress makes it even harder to control

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

This game is really cool. I think the movement for the character was a bit fast though, but I guess that's just my personal preference. Good job!

Submitted

Really nice job! The controls felt a bit too sensitive to me at times - it was difficult to steer the correct amount without overshooting. But that should just be a little bit of tuning. Fun concept and I liked having to figure out replies while also trying to navigate the road. Very stressful!

Submitted

Cool little concept! I love the unique underwater setting very much.

Controls felt a bit weird to me. I mean, why can't I simply pick specific text messages with space or enter?

Developer(+1)

We didn't have time to figure out what was stopping space and enter from working before it was time to submit, so we moved to slash or keypad enter.

Submitted

Then I think you did the right thing. In such case it's always better to ship unintuitive controls rather than broken ones ;)

Submitted

 I love how it feels exactly like texting and driving! (I'm kidding everyone I never did that to know how it feels). Amazing perspective from the theme! Lovely graphics and music! Congratulations! 

Submitted

Nice game,  I like the art.  The controls went a bit funky after restarting.

Submitted(+1)

Interesting idea, but even at the best of times, controlling the character doesn't feel great. I don't like the fact that I'm locked in to the phone screen whenever I bring it up, I think being able to flick back and forth between the phone and the road and having a time limit on text replies would be more satisfying and lead to the same sense of being 'out of control' while still leaving the player with some agency.

On a positive note though, I'm a big fan of the art style, it's a really interesting aesthetic - cycling underwater? And with an old brick cell phone to boot!

Congratulations on getting it done, I hope you keep at it in the future!

Submitted(+1)

Great concept! I would like to see the text conversations tied into the primary gameplay mechanics, like maybe asking friends for more health or upgrades etc. by having to make the right conversation choices. Good job!

Submitted

This game makes me go YES!

Submitted

Ι liked it a lot! Just a note: after playing for some time, the bike stired too much and after some more I couldn't control it at all... i pressed left and it went right... I don't know... maybe it was intended...

Overall it was a nice game! Good Luck!

Submitted

I had never seen anything like it. I loved it!

Submitted

The game is beautiful, the music fits the aesthetic and is a fresh take on the theme. However, I see some problems in the design, I feel that the game did not give me a goal or challenge to pursue. I don't know if it was intentional, but the easiest strategy was to just get off the road and keep a straight line, and I can't send any messages back (tested in Firefox). In general, the concept is very interesting, well done.

Submitted

Really great presentation. I would recommend slowing down the player's horizontal control so they can't zip across the whole screen that fast. Also it looks like nothing spawns on the left side so you can just hang out there no issue. Maybe add some sort of penalty for being off road. Lastly, does the response to the text matter? if not you can just span the first question to get it off screen. good work on the jam!

Submitted

This is like Paper Boy way back. I like that you have to dual task and watch the road and send text messages at the same time. (It also really drives the message home, it just can't be done!)

Submitted

I had no idea what was going on, but don't worry, I mean it in a positive way ahahah. The craziness of the game and just the fact of how ridiculous the whole situation is, it all is presented so nicely! The music theme and sound design are also satisfying and complement visuals so much. Really impressive for a short period, keep up with it
A little suggestion for the future is to increase the size of the text, it was kind of small

Submitted

Very funny concept, especially like the phone cracking as your hit more!

Submitted

A nice little game! It's a little unclear how well you're doing with the texts without a score of some sort, and as people have said, the controls get weird after a few restarts, but the presentation is nice, and the way the theme is implemented is very cool. Well done!

Submitted

Cool concept man. "What is love?..." hahah

And the art is concise. Congratz

Submitted

Love the unified general feel and theme. The music, art and sounds all tied so nicely in together! Also really enjoyed the narrative woven in through the texts on the phone! I found after a couple restarts that the left/right controls got a little weird. Felt like replicated inputs or something? But felt very in tune with the theme!

Submitted

It was fun to play! Visual style and direction is cool, I really like the part that it takes place somewhere under water. The only problem I encountered is that character is moving way too fast, but it waas still fun :)

Viewing comments 25 to 6 of 25 · Next page · Last page