5 deaths and 4 minutes! Loved the game, everything is just so well-polished! The soundtrack fitted so nicely, congratulations on the submission! The only feedback would be regarding the last screen that shows your death and time, which disappeared so fast I could not print it haha.
MatheusCunegato
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Thanks a lot Dan! We really stretched the theme a little bit, we've tried to avoid a super obvious idea but ended up with a stretched one. We are super glad with the reception and how people are enjoying it! We also wanted to make a longer game, but we've prioritized the polish over the quantity, and 48h runs out pretty fast right? HAHA
Hey SenorGurki! Thanks a lot for the feedback, it means a lot to us! About the theme, we discussed a lot about not fitting the theme because this idea certainly stretches it! It's hard to avoid obvious directions (a game X with an input twist), and still be close to the theme. After a long discussion, we doubled down on this idea and see what we would end up with.
Even not fitting that well, we are super happy that you and other folks are enjoying it, thanks a lot for playing it!
Very well executed! Loved the cozy vibes of cleaning up a dungeon and letting it ready for the adventure, felt very relaxing haha! Would love to hear a "shoooosh" sound when the slime is sucking up the debris on the ground, or a whipping sound when cleaning the dust! Anyway, congratulations on the submission!
Woow, thanks a lot for the kind words! And holy fck, now I want to have this code written on the character's back so bad! Even for an easter egg or bonus stuff, perfect idea! We actually added the player's 3d model a few minutes before the deadline, but I think there are many things that can be interesting to explore knowing that you can see your own character through other's eyes as well!
Again, thanks a lot for the feedback and the rating, it means a lot to us <3
It's truly astounding what you folks accomplished in a jam! The level of polish is simply incredible. The meticulously designed levels, impeccable game feel, and the inclusion of quality-of-life features showcase all your attention to detail.
I must admit, I was skeptical about the idea initially, as I couldn't envision how strategy could be incorporated into this formula. However, you've made it work. Your game has transformed the tower defense concept into a captivating puzzle experience. Super creative material!
Congratulations on submitting such an innovative game! Hope to see it on the top 20!
Hey there! Thanks for the kind words! That last puzzle is a bit harsh, we playtested it and felt it was going to work better if it had one small puzzle before it to introduce the idea to the player (but 48h Jams are harsh hehe). There's a video on our game page with an entire walkthrough, where you can check the solution.
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For those who don't mind spoilers, here's a hint:
Pay close attention to the lights and numbers in certain cells. They might hold the key to solving the puzzle.
And here's the solution:
To solve this puzzle, focus on the inmates whose cells have numbers. Notice that each of these cells has a flickering light. Press the corresponding button when the light is on, and it will activate. Repeat this process for all three buttons, and the door will open.
Ohh, thank you so much Bobby! Glad that you liked it!
And about Rodolfo (the hotdog guy), he helped with a few things regarding Unreal Engine, such as setting it up to make sure it runs on 60fps, and a few technical stuff (using our post-processing configurations in the other 3 cameras that we were rendering). Nerd stuff, but super important for us!
Great entry! I'm really enjoying the game so far. The art style, concept, and idea are all super creative. The level design is also really smart. One thing I noticed is that when I'm trying to solve the puzzles, I often find myself pressing play to see the trajectory instead of relying on the arrows in the interface. It might be helpful to have the arrows displayed where the player is going to move to avoid this habit. Overall, it's a really well-executed game. Congrats on the submission!