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MarkW250

286
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A member registered May 01, 2020 · View creator page →

Creator of

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I liked the vibe and and the audio. I found a ghost quite quickly in the AI ghost version (but maybe I was lucky). With the directors version, I didn't manage to find a ghost after quite a few attempts. Even when I knew there wasn't a ghost, I felt like the chance to report came up too infrequently so it was better to report and risk it. Perhaps the player should be free to take photos when they choose without being prompted?

Wonderful intro! The animations and visual details are impressive. I like how Alice's skirt balloons when she floats, and the Cheshire cat walking backwards, that was a great touch too. I also thought the audio was great. I found her jump a little bit unforgiving on a keyboard.

I liked the theme, it's very unique and it is what drew me to the game.  The atmosphere was good and I think there is potential for more story. I found the character's movement too slow (which created tension but became frustrating) and I struggled with the mouse movement as the mouse kept going out of the browser window, even when full screen. The bits of creepiness that happened were great. I liked the final moment! Good job doing so much work on your own!

I played all the lava ones and at first I thought it was too easy but that last one really had me thinking. Nicely designed!

Nice simple puzzles.  Good going!

Really loved how the art changed when you returned somewhere or restarted. That was a nice surprise and made it feel stranger. The atmosphere was immersive. I'm sad I didn't get to use the earwax. I did struggle with the second space, I like that the sounds were subtle but... I ended up brute-forcing it since I have no musical ability and that took forever. I am glad I got through as I enjoyed the rest. Good job.

Thanks for playing! Agreed that some instructions are necessary :)

Thanks for playing! Indeed highlighting or some other cue will be a good improvement

Thanks for playing! We definitely will work on giving better cues as to the available interactions

Great game. I appreciated the sound that comes before the monster shoots at the cat. That helped alot and made the gameplay enjoyable. Cute theme too!

I like your puzzle concept and I think it's an excellent start to making some really interesting puzzles. What you have is already a nice challenge. The lighting effects are an important part of the idea, so it looking good is time well spent. It looks great and I like the monochrome too. Well done!

I did not make many burgers, definitely not any anybody wanted XD but it was very enjoyable.

Great game. I loved the theme and world you created. Strange but somehow friendly.

I liked the story and the concept of changing the space and the physics to solve the puzzle. Sometimes my keys seemed to get a bit stuck when trying to go directly up, maybe it was the wall but probably more my skills. ':) Awesome game!

Great puzzle design, I liked the theme too! I appreciated having a back button :)

Loved the idea of changing organs for benefits. I also liked the progress tree, how each time the game restarted it was different and how sometimes you find treasure or a shop. It took me a while before I understood what was going on.

Thanks for trying it out Heidi!

Thanks for playing and the feedback! If we get to work on it again, we would definitely add more cues to the player for what to do.

Thanks for playing!

Thanks! I could now play it to the end :) 

My feedback would be pretty much what others have commented:trying to pick items up difficult because you have to be not too far but also not too close. And more weapons or something you can upgrade between runs would be awesome. Regardless, great job for a jam!

Pretty strange place indeed

I like the guy's hand and the way his finger pulls the trigger lol. Nice fun little game, good job!

Great game, especially considering this is your first jam! I like the idea. My only wish would be to restart from the level you die from, as it was a bit too punishing to start again from the beginning. I suppose you at least get to try a new method of solving each level which makes it novel. Either way, well done!

The art is awesome! The puzzles are relaxing and the music fits. Nice!

Lol pretty bizzarre. I really like how you blended 2D games into it, great job!

The way the curator runs is hilarious - reminds me of the typical memes of unpolished games. Keep at it!

Not sure if it is just me or firefox, but the performance was pretty laggy for me. Despite that, great job making a classic extraction shooter for a game jam! I get the feeling you had big ideas (like most of us) and didn't have enough time to implement them all. Keep it up!

We appreciate the appreciation of the art :) Sam worked really hard on drawing it all weekend.

We do know the gameplay is super obscure :P We'll work on adding some description on the page. Thanks for ptrying it out!

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We appreciate the appreciation of the art :) Sam worked really hard on drawing it all weekend.

We do know the gameplay is super obscure :P We'll work on adding some description on the page. There is definitely a way to unlock a kitty though.

Thanks!

As for some constructive feedback: I think there needs to be more to the defense stat somewhow. At the moment, it is kind of a no-brainer to just go for health instead (unless I missed some mechanic regarding attacking).

Of course, more variation to the characters upgrade trees would also be cool; but I guess you guys had that in mind with the extra skills that were not yet available. A wizardy character would be cool too :)

Maybe expanding on the chess movement idea would also be cool. I wonder if some mechanic like in the one from board game Ontitama can work where the movements / actions are determined by cards which rotate between you and your opponent. 

One last one: the attack animations can be made more exciting. I am guessing though that this was just due to lack of time.

Wow really well made. Art, visual and puzzle design really well done, great job!

I loved the recording of what I'm guessing is one of your own voices. Very strange game indeed. Nice job!

Nice idea, and well executed! The random letters were fun to read. It got overwhelming but in a fun way :) especially when you just go into a mode of throwing everything away :P

Really cute and clever! I enjoyed it!

Really cute and clever! I enjoyed it!

Unfortunately I could not see the specimen, only where he was, which made it difficult to know its stress level. Nice idea though, keep at it!

Well made and pretty bizarre. Really like the old school computer interface. Nice job!

Really well made for a jam! Lots of potential

Super addictive. It was super satsifying when I scaled up the card that lets me draw and play more, so eventually in every round I would land up drawing my entire deck :P 

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The control and camera was a bit wierd, kind of felt like I was a drunk guy trying to steal the stuff lol. 

Otherwise, nice idea for shrinking the player. A bit of polishing and can make an interesting puzzle game out of it!