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Mount Getajob's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #748 | 3.880 | 3.880 |
Overall | #2570 | 3.147 | 3.147 |
Style | #3088 | 3.040 | 3.040 |
Enjoyment | #4126 | 2.520 | 2.520 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build yourself up to scale a mountain
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
It certainly plays like one of those Getting Over It games, but the control screw was perhaps a bit much, especially as I immediately somehow clipped through the wall after the first ramp and couldn't do anything to go anywhere meaningful after that. Good implementation of commentary with the game, though, and I hope y'alls job searches end up being a bit less of a Sisyphean task than this game implies!
Real "getting over it vibes". Great game!
Sound design of the year ahaha! But yeah it's a very hard game :(
Yes, i can't... Its hard for me... Idea is good, but i can't control this cube hehehe
Hard one! And thats good - looks like one of these climbing \ "getting over it" games.
Feature of "building" a character is such a good one! storyteller is also here, so thats a lot of potential.
Great game!
Getting a good job shouldn't be this much work! :-D
very cool environment but i was a little confused. love the concept though!
Nice entry! As others said, the controls were really frustrating. There's probably a balance to be struck there but I think the core concept is sound. Music was good, sound effects were funny
The artstyle of the webpage and poster got my attention (what font did you use by the way?) , I really really love it. Wish I saw more of it in the game.
Still, the game was super fun, I liked the arrows showing you in what direction you're about to move. it was a surprising touch I really appreciated. I think the mouse movements should have a lower sensitivity though, as someone who gets motion sickness easily.
I wanted to include more of that style as well, but alas, time was not on our side. Font was: https://fonts.google.com/specimen/Edu+VIC+WA+NT+Beginner
If I expand on this concept I will definitely fine tune the controls and camera more. Thanks for your feedback.
Really cool idea! I struggled to get anywhere but I love the art style and the fact that you get to design the player, good job.
Kinda hard to control, but great concept though!
Super original, but really hard to control haha, i enjoyed playing around with it :)
This is such a good basis for a rage game. I would say make the controls a bit easier but that would kind of take the rage part away. I managed to do some wild jumps with the spring though which feels funny and great! Great level of polish for this short amount of time - it's definitely not easy to explain the control scheme and describe 6 sided movement!
Interesting concept, hard to control, and it runs like azz on browser. Loved the SFX though, thought they were funny! Keep it up, and I hope you find a job soon! <3
Wow, great idea! It is a little bit hard to control.