Good work! Really nailed the ambience, and the addition of scale is a nice twist on a classic game.
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Grand Reversi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #865 | 3.938 | 3.938 |
Enjoyment | #1353 | 3.406 | 3.406 |
Overall | #1377 | 3.531 | 3.531 |
Creativity | #2607 | 3.250 | 3.250 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its your classic Reversi, but built to a GRAND scale. ... Meaning bigger pieces. As big as we could get away with.
Development Time
(Optional) Please credit all assets you've used
Sounds come from freesound.org, and are CC0 or CCBY (details on the game page).
Comments
this was really intereting. it looked nice and could probably be turned into a great mobile game
I enjoyed the chill vibe of the music and visuals. Interesting out players could basically skip ahead small moves by putting down a bigger disc.
Super relaxing game, and despite never having played the original format before playing this game I was able to pick up the GRAND version fairly quickly. Everything feels super polished - the animations, the sound effects, the character sprites, and the score UI. Great entry. Enjoyed it a lot. :D
Coming from more of a UX perspective, we want to prioritize the most important action for our players from top to bottom. Since you've got such a cool new twist, we should have players engage with it asap in my opinion! But if you want to do a sense of progression, how you have it now isn't bad, it just runs the risk of players only trying one game mode. Hope that helps <3
A nice twist on classic reversi, the visuals and audio feel very nice and polished as well. Nice work on this game!
Startegy games aren't my thing so i can't judge the gamepley very well, i can however judge the audio and visuals, which are superb.
Also i wonder, how does the ai work, is it like chess ais where you create a tree of all possible moves?
Disclaimer: the "AI" was written by my friend Jan, not me, and I haven't dug into that part of the code. I do know there is no deep search of all possible moves several steps in the future. Instead, we were given some basic rules by a professional player (a Belgian Champion in Othello), which Jan implemented, and then optimized. Those rules just look at the current board state, and no more. The different difficulty levels just apply more of these rules, making the AI player smarter.
Indeed. At this moment he doesn't look forward. Only some basic tips you should give to a player. So not using the calculation power of the pc.
I was thinking about the tree that you mentioned. That would actually be easier (less possibilities than chess and max 60 moves). But I was afraid that the game would be barely unplayable.
I have the plan to extend the AI with just that
Damn this made me feel dumb… but so does regular reversi so what was i expecting ? Superb visuals and incredibly smooth gameplay experience! The big pieces broke my brain trying to understand the diagonal interactions. Great game !
That's a really good game! Everything is really smooth and polished. Really enjoyed the overall atmosphere. Huge well done!
That was a fun twist on the game! Very polished, great job!
Haha, a Reversi game that’s twice the size is so much fun! I used to play a lot of Reversi as a kid, so I cleared it quickly. Thanks for the big laughs! And the design quality is outstanding!
The sheer size made me laugh! Getting flipped over from all directions added an extra thrill compared to regular pieces. It was a lot of fun!
Im gonna be honest, this game confuses the heck out of me... but it's really fun and really polished so nice work!
It's sick to see a twist on a classic board game like this and I think you found a creative way to incorporate the scale alongside a new mechanic. It's also just very satisfying to play the big disks, although I'm not sure if they're strategically the best play? But I kinda suck at this so I have no idea haha. Good submission!
Very stylish, and exactly the right cosy ambience for a chill board game. I’m getting obliterated by the AI, but I did manage to win once :D While the larger blocks are interesting and fit the theme somewhat, I am unsure what dimensions they add to the game beyond being easier to take from all sides. Great entry!
The AI is rough. I can beat it at medium now and again, but at the higher levels... oooph. :-)
We weren't quite sure whether the bigger pieces would add to or subtract from the game. But it's interesting to try out, no ? I actually do feel they give an interesting twist, as they add an extra choice to consider, and bring pros and cons with them.
Anyway, thanks for giving oyr game a chance. And sooo glad you enjoyed the atmosphere we went for!
overrall , pretty interesting game ! , i have never played it and i didn't know but I WON
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