SBM. I might have to steal that. ;-)
Thanks for playing!
I think the idea for wall jumps is fine. I think it's probably just a question of tweaking the controls a bit.
And I don't know a thing about music. It's the one thing I'm never able to make myself. :-)
Nice. It seems you're controlling the ball AND the paddles though, which means you can put yourself in a safe spot bouncing back and forth without worries. I think if you had offset the paddles, for instance, it would have been more challenging. But well done!
I loved that you kept Peach's floating mechanic; very on brand for her. Great intro, great music. I was having some trouble with the wall jumps, but I'll blame myself for that. :-) Well done!
Neat idea. I do wonder if it wouldn't have been simpler if you were to just use mouse interactions to arrange the items in the bag, where the items were like more complex puzzle pieces you'd have to somehow make fit or get rid of. The critter in the bag, while cute, just feels very awkward to me.
But there is definitely something to this idea as a fun twist on a dungeon crawler!
Great work on the art.
Having to replace everything after a failed attempt was a bit annoying to me, especially as the fox's big jump meant that a little change could make a big difference.
But overall: well done!
Gives me Monkey Ball vibes. :-)
The camera was acting weird for me, hiding most of the level off screen. Not sure why that is.
But you're 12 ? At your age I was playing games, not making them. Then again, at that age I still had to make sure I wasn't getting stomped on by actual dinosaurs...
I love this literal interpretation of "reversed", and no wonder why I have never seen a race-in-reverse game before.
It was very easy to roll your car, but maybe that was part of the joke ?
Anyway, loved the visuals. Really well done.