Interesting. In our testing we didn't find random clicking to be effective, especially on levels 4 and 5. I appreciate your feedback, though!
ollie_d
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Really great take on the theme! We made a similar tower defense game, however we choose the entire wave beforehand, and enemies are spawned sequentially. Your game has the difference of requiring you to time clicking so it turns into a rhythm game almost which is cool. I literally busted out the metronome to help me beat the harder levels lol.
Baguette! Really fun meta game :) I love the voice acting, it's clear you all had a blast making it and I certainly had a blast playing. For a while it seemed like my strategy of placing blocks directly on enemies to break their line of sight worked, but then I had to actually strategize once that stopped working haha. Nice submission
Good submission! It would be nice if there was ammo indication. Also, if there were hotkeys to switch to specific turrets rather than cycling left and right things would flow much better.
Also, for what it's worth, there are many normal TDs (particularly within Warcraft 3, e.g. Gem TD, Element TD, Wintermaul, Wintermaul One etc) where you have control of the targeting from the turrets, so from my perspective this feels like a standard TD haha
Thank you for the lovely comment and your feedback! Level 4 was previously solvable by spamming the fastest packets, and I had some time to kill a couple of hours before submission and decided that wasn't gonna' cut it. I ended up fixing that solution, but the result is much more complicated. I'm glad you were able to complete the game though :)
Good submission! It was pretty relaxing to just spawn skeletons/zombies and spamming mana increase. I would just look for where the hero was going and spam as quickly as possible while I could. I had no use for the other non-skele/zombie minions since I wanted the units to run straight into the guy as frequently as possible haha.
We also made a tower offense game! We actually originally had it called the same thing and changed it somewhat last minute haha.
This was a great submission, a unique take even compared to what we did. I found that just getting 1 helmet first level + spamming boots worked a treat. Music was an absolute jammer, I especially liked the shop music. Well done :)