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A jam submission

TypeScalerView game page

Build bridges to scale the floating isles.
Submitted by MrErvald (@MrErvald) — 1 hour, 50 minutes before the deadline
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TypeScaler's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4263.8283.828
Overall#8023.7363.736
Creativity#11483.7243.724
Style#14653.6553.655

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scale the floating islands by building platforms.

Development Time

96 hours

(Optional) Please credit all assets you've used
Tileset from https://pixelfrog-assets.itch.io/tiny-swords
Sounds from
Sounds from https://freesound.org/

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Comments

Submitted(+1)

I liked the idea, but the game felt pretty slow, and I had issues with typing faster than the game could register, it ended up missing some of my inputs, so I had to erase the word before typing again slower.
The words felt a bit too random, it would be nice if there were some items spread through the map that make your attack power stronger, or make you move faster, but in exchange, you have to type longer words.

Developer (1 edit)

Thanks for playing! 

Our initial play-testing showed that even this start speed was too fast for some people. So we added a feature for better typers that you could try to "outrun" the screen and push it upwards for bonus points - meaning chasing the high score on the leaderboard would be fast from the get-go! We did not really have time to explain this well in-game. So to break it down - push the screen up for 10 bonus points. Every 30 seconds the speed ramps up. It gets hectic quite fast after a couple of speedups.

Regarding the inputs - I am pretty sure the input detection itself is lightning-fast and updates every frame but there is probably a bug that we detect multiple inputs at a time. This means that if your key inputs overlap then it would probably detect both and end up messing up your word. If this was a full-fledged game I'd handle the inputs definitely better so great input, thanks!

(+1)

Like the idea and the execution, I do feel like it gets repetetive fast though.

Developer

Hey, thanks for playing!

Indeed, we agree! We had planned for obstacles,  power-ups, picking up items as well as upgrades but never had the time to get into any of these. Hopefully we will have the time to update this game and add some of these things in after the JAM voting period.

Submitted(+1)

This is great, global #24 ;) 

This is a fantastic concept, not too stressful, not too difficult. A nice water shader would've added a lot to this, but in this form you can see where it could go from here. Very unique and fitting for the theme :)

Developer

Thanks for playing!
Originally the idea was that these are floating islands but we could not create art to represent this well due to time constraints. Valid points indeed! The games does get pretty stressful if you try to push the screen upwards by running away from it (which rewards you with bonus points).

(+1)

Great take on a typing game! Pleasantly surprised about leaderboard feature. Only criticism is that words repeat too often, probably due to small word pool.

Developer

Thanks for playing! Yeah, probably. The word pools are contextual for side movement, up movement, down movement and chopping - meaning they all have their own word pools. But the pools are about 200 words and we should have added more for sure!

Submitted(+1)

A lovely take on the theme, as someone who types a lot this was right up my jam haha!

Music was excellent, not too intrusive as to distract from typing.

Also glad I managed to make the top 25 on the leaderboard 😁 (excellent work, implementing something like that within the time constraints!)

Developer (1 edit)

Glad you enjoyed it! Yeah the music initially was much more hectic but I found it also distracting and stressful so we went with this more peaceful one. 

Submitted(+1)

yeah cool game but it was difficult for a slow writer like me XD

Developer

Thanks for playing! I can imagine! We wondered about this balance and thought that powerups and more free gameplay at the start would be beneficial to start out but it was just too much to implement over the weekend.

Submitted(+1)

That was a fun intense game! If you wanted to add more it would be cool to pick up powerups on some of the islands that let you go multiple spaces or give only three letter words for a set time or something! Good work!

Submitted(+1)

That was a fun intense game! If you wanted to add more it would be cool to pick up powerups on some of the islands that let you go multiple spaces or give only three letter words for a set time or something! Good work!

Developer

Thanks for playing! Yeah, agreed! Powerups and pickups were our next feature to implement but just ran out of time as usual, haha.

Submitted(+1)

Simple, but very effective. Great premise, design, and art. Well done.

Developer

Thanks!

Submitted(+1)

i am a sucker for type racing type of game. the leader board made me try more too. fun!

Developer

Glad you enjoyed it!

Submitted(+1)

Fun concept, and cool gameplay that rewards quick decision making and multitasking!

Developer

Indeed, thanks for playing! We had this idea of adding powerups and quick pickups for wood but, as always, no time!

Submitted(+1)

What a nice concept! Very cleaver aplication! Congrats!

Developer(+1)

Cheers! Thanks for playing!

Submitted(+1)

Wow forgot how intense a type raceing game could be! It was a fun way to practice a bit of typing

Developer

Yeah. Fun fact, the initial starting camera speed as well as the speed ramp-up were about 40% higher. Playtesting with differently skilled players made us realize very quickly that this is too much!

Submitted(+1)

Really enjoyable game!  I like the having to balance resource management with the need to move forwards :)

Developer

Indeed that was what we were going for. I was hoping to put in some other objects and powerups to encourage moving around and giving more interesting choice to the player but life happened and ran out of time!

Submitted(+1)

this game made got me on the edge of my seat haha. but i got 343 points! its a really fun concept, and i can swear the word list changes based on the direction/action i’m doing (if so, nice touch). the music is a bit too calm tho (: great job!! check out my game

Developer(+1)

Well done! Great score, not easy to beat!

Submitted(+1)

Fun game, enjoyed the concept, chill music, cutting down trees by typing was unique. Could lean into the scaling a bit more, but fun nonetheless :D

Submitted(+1)

Though I'm not usually a fan of typing games, I found this one surprisingly enjoyable. It's very creative, and I can easily see it being developed into a serious game for teaching spelling. Great entry!

Developer(+1)

Thanks for playing! I've had many people request interesting features (powerups, pickups, enemies, chests, etc) so I might update it a bit in the future. We'll see!

Submitted(+1)

Great game. The leaderboard is pretty cool.

Developer

Thanks! The leaderboard was one of those "I want to learn how to do it" things. Essentially a leaderboard in a game jam is a poor feature as it takes time out of actually developing the game. BUT, I think if you make an endless runner then you might as well consider leaderboard as an essential feature, haha!

Submitted(+1)

I'm #2 in the world! I love typing games, and this was nicely executed. Great work!!

Developer

Nicely done! I think you'll be pretty high up the scoreboard for a long time!