really cool game! the artstyle is clean and really pretty and the idea is very clever as well (:(: even after reading the tutorial it was still unclear exactly how the game works, but once i got the schtick it was very fun. great job!
Amirave
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incredible game! the design is so simple but fits so well into all of the themes, it’s honestly genius. the game is really challenging and took me like 20 minutes, but was not infuriating at all. i think slowing the ships down could improve the game, as i found myself memorizing the button presses instead of reacting to the path, since they were too quick to process, but the levels were short enough was still fun to play.
10/10 i would buy this on steam.
great game! the castle with the branching paths/secrets was really fun to explore, the combat is simple but sharp and responsive and the crawling skeleton animations are amazingly done. there were a few weird jumps where i couldn’t see the platform i needed to jump to as it was offscreen/hidden by the vignette, but a small adjustment to the camera would fix that.
amazing job! (:
one of the best jam games i’ve played this year! the artstyle is so charming and its insane how many animations and effects you’ve managed to cram into this 2-day jam. all the emails from hr and the twist of managing multiple lootboxes at once really cracked me up. amazing job, really great game (:(:
Really cool game! The core loop was simple but fun and everything else was very charming (the pixel art, the hand physics, the dramatic description, the trailer). I think some escalation like sketchy bookshelf parkour when the elevator is out of order or shuffling the room numbers could really complement the game (: Great job! (ps, i somehow managed to make the elevator leave the floor without me and got stuck)
amazing game! really clever take on the theme and great execution. loved the music and the artstyle, and my favorite goon was the goober. i think a dash/dodge roll could’ve complemented the gameplay, but still a very fun and polished experience (: (took me like 20 tries to get to the boss, but im glad i did, it made me chuckle taking control of him)
really cool! the jumps feel random yet always exactly timed to reach the end (if i actually managed to place the blocks right), and the visuals are very pretty. my only complaints is that i couldn’t stop the run without restarting the level and the enemies are a bit odd because the remove the determinism from the game (maybe make it so they start to move from the exact same place each run), but aside from that the game is really enjoyable good job!
nevermind the game jam, this might be one of the prettiest animated games i’ve ever played the artstyle and animation reminds me how much i’ve missed games similar to castle crashers and the other behemoth games. even without the controls, just watching the characters fight would’ve entertaining enough to keep me staring in awe
Such a unique take on the theme! Once I got the premise I genuinely chuckled at how funny it is, and I didn’t expect to be so sad at the ending. Amazing job!!! (The controls where a little confusing at the start as I tried pressing the buttons and didn’t know I could move, but it didn’t take too long to understand)
really fun game, did not expect it to turn into a bullet hell haha (: art is honestly best i’ve seen yet and the gameplay is well balanced. you even managed to implement save states and a leaderboard! only thing missing imo is a bit of juice and some ui work (but as we all know ui is hell). amazing overall, would love it if you could play our game ^_^

really cool! the hitboxes felt unfair at the start but it was weirdly fun trying to just barely get close to them and then run away. the art is charming and its impressive you managed to implement the online leaderboard. i think the hits lack a bit of impact or effect but otherwise a very fun game. i would love it if you could rate our game too (:(:(:
this game is so pretty! it’s incredible you managed to do so much in just 3 days! i don’t really see how the evolution theme fits here but it was pretty fun regardless and even has an online leaderboard. great job! PS i thought the exit button in the building shop was just to close the menu and it made me end the game twice before i realized what it does








