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Project BL-O₂-M's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 3.444 | 3.444 |
Gameplay/Design | #13 | 3.000 | 3.000 |
Overall | #14 | 3.083 | 3.083 |
Theme | #18 | 3.222 | 3.222 |
Enjoyment | #21 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry fit the theme?
You grow plants, which bloom. You sell those plants so your wallet blooms with cash!
What would you like feedback on?
How the gameplay could be made more engaging. What things to spend money on, what ultimate goals should the player have, secondary and tertiary loops. The game is probably a bit unbalanced since we didn't spend too long playing and tweaking.
What assets did you use (if any)?
N/A
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Comments
Enjoyable atmosphere and music. Your game stands out among the other projects, and I believe you have potential.
Really chilly and very good mechanics, I really liked art
I like the general atmosphere. It's a very good idea to explore the use of plants in space for oxygen, and make it a survival game. The game could work better with more polish, better controls, better UI, etc.
For me, the best thing is the science fiction settings and the goal of survival.
Amazing game! the graphics are really impressive and I loved the radiation alert effect. I think there little too many things to juggle, especially right at the start, maybe you could phase in the mechanics by first giving the player a hoe, than some seeds, than water, etc. The overall polish is excellent for a 3 day jam, nice sound effects, animations and displays. Only thing missing is a sensitivity slider haha. great job! 10/10
Very cool farming game, liked it very much! 9/10 :) Hope that 1 day this game will become more than just jam game and I will be able to upload a full version with more cool mechanics and else.
I really liked it. There's lots of things you could add to it too. Inventory system, ways to make water, automation, jumping ;). I'd love to be able to have like my own space garden just for aesthetic purposes too, so some stuff just for decoration etc.
The radiation feature wasn't really for me I don't think, it was kinda stressful and I'd personally take the game down a more relaxing route but could see it working both ways.
Overall I enjoyed it a lot and ultimately was left wanting more which is a good sign for a jam game. Well done!
As a farming game, this does do its job, although if it was to be worked on continuously I don't think the player should have access to everything right out of the gate.
For example think of something like slime rancher, where you need to farm to get money and food to upgrade your stuff and get to new areas, where you can find new slimes to farm that are more valuable.
Also as a smaller and much quicker thing to make the game more enjoyable, I think the sensitivity is very high for a farming game, I think for purposes of making games for other people, using a lower sensitivity is usually best, since that's what the average person uses. Good submission