The voice lines were a nice tough. Had fun with it! Reminded me of those fish eating games with more of a stealth feel. It would be nice to be able to influence the pirates in some ways, either redirecting them or being able to sneak past unseen. Good work!
Nick Mendoza
Creator of
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Couldn't get the browser version working. I wouldn't recommend requiring people to download an emulator to play it. Its a creative idea, but in a jam like this just lowers the playability. Even after downloading the game, none of the buttons did anything so i dont know if i really experienced it or not.
This game was incredibly well thought out and polished. Visuals were impressive, mechanics all felt balanced and intentional. I did find it a little hard to lose. I think having the enemy have a health bar like we do and having a win condition to move onto a harder opponent would be fun. At later stages the enemy could also have access to the swap cards like we do. Very good work.
The art and music were really cute and the mechanics were really fun once i figured them out. i will say it felt less like i was controlling a sword and more like i was just throwing the guy around. Had a lot of fun with it especially in the later levels! I got to around 26, might go back and try to beat some more.
I really liked the idea and the gameplay loop was executed pretty well, but the player needs more information. Not knowing how much taxes are is frustrating when they arrive. not knowing how much the reward will be is frustrating. not knowing what services the traveler wants (bed, food, beer) is frustrating. I think if you addressed these things youd have a great game on your hands!


