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Dérive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #57 | 4.429 | 4.429 |
Overall | #146 | 3.971 | 3.971 |
Originality | #326 | 3.943 | 3.943 |
Fun | #451 | 3.600 | 3.600 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dérive explores loss of control through a thematic exploration as well as through its navigation mechanic, and visual effects.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great game, loved how the camera, visuals and music meshed, very reminiscent of Hotline Miami.
very immersive and engaging, if you continue this project further, would totally loved to play a horror game with a similar vibe or premise.
But I think the second half was a bit barren compared to the first half which was more "story-oriented". The difference in the two halves were a bit jarring, feel like populating the second half further would reward the player for exploring the empty space more.
Also, maybe add a diminishing resource like oxygen or fuel in the second half would provide a sense of urgency and claustrophobia to the second half to make the second half more challenging and exciting.
Great atmosphere, art and music. They work together really well.
Wow, this is wonderful! Cool art style and music, very atmospheric. Plus i love space stuff... this has been my favorite so far.
Loved the atmosphere in this one (especially the music). Thanks for creating this game.
now thats what im talkin about
Great game, I loved the graphics and atmosphere!
Best game of the Jam!!!!! The space part was haaard, but surviving in space is. Good luck to your team !!!
The atmosphere and graphics are excellent, I had an great time exploring this scenario. Perhaps the second part of the world is a big too vast and or empty, some notes or environmental story telling could bring the best of the end of the game.
This is great! Love to see some story games as well in this jam. Music was atmospheric, art was awesome.
Got a little lost at the end but managed to find the exit.
By far one of the best games of the jam. I really didn't think you could make such an engaging and intense story in such short time, but I'm glad I was wrong