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Pongeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #31 | 4.379 | 4.379 |
Overall | #66 | 4.097 | 4.097 |
Presentation | #89 | 4.379 | 4.379 |
Fun | #219 | 3.816 | 3.816 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you need to multitask you can't fully control either of the player or the paddle
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Congrats on the results! Honorable mentions on the GMTK video!
Saw that, still can't believe it 🤯 Thanks ♥️
I really love the idea of double controls and the gamefeel in general. Congrats!!
Thanks Nax89 :) !
Very unique and polished game! It start very hard, but it's great fun once you start to get the hang of it! It's great!
Thanks BoneVolt! Yes, I think it is a mixture of that you (and me as well) are not used to play two things at the same time, but also it needs to be a little easier on some levels.
Wow this is amazing, always love a good Pico-8 game. The idea of controlling both at once give creates short windows of time that let you take risks trying to make progress in the level. This create super tense and exciting moments. Well done!
Thanks Peanut :), Yes especially if you are used to play breakout as well, gives it a whole new level to think about and plan ahead :)
The art is absolutist fantastic. Has to be my favorite art of the jam so far! The game is real fun but very tricky at the same time. Really good job! -Deer
Thanks Deer, I am glad to hear it :)
So Good! Love the art. Did not expect this game to be this good. Will be playing this again.
Happy to hear that, there will be more levels and fun mechanics in a post game jam update so you have a lot to look forward to :)
Cool concept. For me it was very hard to control the paddle and character :D
Thanks! I also work on a post jam update where you can play co op also, can be quite fun if it is hard to multitask ☺️
Nice idea, but the fact that I had to control the paddle and the beetle with the same input made it a bit frustrating, although fitting to the theme. Would be more manageable if the first shot was straight up, and I didn't know why it was going the direction it did.
Thanks! That is the whole point ;) it always shoots to the middle of the screen so if you look at the eyes of the paddle then you know the direction ☺️
Oh, didn't notice that! Thanks!
Cool another Pico 8 entry! it was quite challenging but interesting mechanic, nice polish too!
Thanks AtticusFinn ☺️
Very hard but the idea is awesome.
I encounter a bug : i was carrying the ball, the tile behind me was a wall and the ball was dropped but didn't move, just stayed against the wall, with the collision sound in loop.
Thanks I know it can get stuck sometimes, already fixed in the post jam update ☺️
This is a really cool combination of genres. Super stressful trying to manage everything at once. Great job!
Thanks! Hahah yes, one thing to remember is to make sure the ball is in a safe place, then try to move the beetle where you want it to go. (Not as easy as it sounds though )
Good tip! I think I just need to work on my patience. 🙃 We'd love your feedback on our game as well, if you haven't done so already. SpaceBus
It's such an interesting concept with the beetle and ball. And your art works really well for it. Well done!
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It would help a lot if you would rate my game as well, it's my first ever so would really appreciate the feedback! Thank you
Thanks! :)
Sure :)
Very fun and engaging concept. Cool visuals.
I happened to glitch the ball in some walls a couple of times though ;)
I know ;) added a button to reset the ball in the menu, did not have the time to fix it as I found it late. Does not happen a lot though. Working on a post jam update, so the bug is already fixed 😊
this is game I spent most time on till now, well presented.
Thanks aloksbd!
Amazing idea and aesthetic! I always like the concept of two games working together at the same time, and I think this way to tackle this was really creative! Great work and congratulations on doing so many levels! I hope you win and appear on the video! :D
One of my favorite games is Brothers: a tale of two sons, so I am happy to hear that :)
good game but wish there was more punishment for death
Thanks! What would you have in mind? :)
Maybe add like a time limit or a limited amount of balls you can use and then you have to restart the level /game if you lose all your lives or run out of time
Great concept and really nice polish!
Thank you!
Wow, really good game. A lot of polish in this. I appreciate that there are no lives and you just count deaths. That level of forgiveness matches the game somehow. Very good.
Thanks! I got a little inspired by Celeste, respawn fast and have checkpoints often( here is small levels) . Then I can actually keep the difficulty quite high 😊
Awesome idea! And so well polished, really a great product! I hope that you continue to develop the idea after the jam, now is a bit too difficult to play.
Thanks! I already started to work on a post game jam update , some levels will be tweaked 😊
This is a really awesome game. So unique and it feels considerably polished. I love the strategies that form around moving the paddle and the character at one. one of my favorite submissions I have played, yet.
Thanks, It feels like you play a co op game with yourself 😀 (that gave me an idea to actually add multiplayer 😮