Hey there, I played through some of your game in this video at around 34:55
I'll admit I couldn't get too far, but hopefully the video is helpful to see how some people will play it.
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #1263 | 3.233 | 3.233 |
Design | #1398 | 2.600 | 2.600 |
Overall | #1421 | 2.900 | 2.900 |
Originality | #1451 | 2.867 | 2.867 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Hey there, I played through some of your game in this video at around 34:55
I'll admit I couldn't get too far, but hopefully the video is helpful to see how some people will play it.
This is a really cool looking game, especially for your first gamejam! There's always stuff that ends up not making it into the submission.
In terms of fitting the theme, the one light thing doesn't seem to really affect the gameplay all that much. You could have lit the entire map normally and the game would be mostly the same. I think ideally, the "only one" feature should be implemented such that if it were removed, the game wouldn't be the same any more.
Also, I didn't realise you could hide from the ghost in the hole, so I kept getting killed by the ghost.
Great job on your first jam, hope you had fun! :)
- Joe
Neat little game :) You dont really have to implement more mechanics! Maybe refine more what is now? You could store the story bits as backdrop in the background. After all, the atmosphear is already great - could need a few more soundeffects!
I actually got goosebumps from this one. Just wish I got a bit of a heads up when the monster was coming (like the sound of footsteps) so I could have some time to look for a hiding spot instead of almost always dying as soon as it appears.
The art is amazing, though the control of the skeleton completely does not match the movement. This ruins the experience a bit, also would be great to have at least a little bit of tutorial as I did not read the description before and thus had no idea what to do :D.
This game has a pretty usual concept, but it's not bad. There are two major problems:
Anyway, keep trying and improve your skills further!
this game needs to be recognized by others... cool and flawless
all the best for the rest of the jam
return the favor by Trying mine and leave your feedback: https://itch.io/jam/gmtk-2019/rate/431948
I liked the audio playing in the background, gave it a good vibe.
Edit: and by good i mean scary
Audio is the only thing that i didn't do myself. It's just some free commercial use . I didn't have enough time to do my own 8 bit scary music. Thanks for playing. If you're interested then you can follow me on itch.io. I'll be expanding this game.
EDIT: There aren't sounds of monster, player or objects. It's just due to lacking time.
Simple concept, and stressful as HELL! Nicely done.
Even if you fell short on time, the potential is here.
I love your art! The skeleton is cool and the ghosts are creepy! Nice aesthetic!
Very atmospheric, though having to go all the way from the beginning was a pain.
The sound effects and lighting made for an atmospheric experience, although the beginning section could have been a bit shorter, as the player is sent there each time they die.
It's a beautifull game, love the concept! It's gameplaywise not the best but still verry fun, Great job!
The game is atmospheric, pixel art is nice. The game could use some in game instructions.
I love the one light concept!
My game also revolved around light.
Check it out https://itch.io/jam/gmtk-2019/rate/463767
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