Wow, thank you!
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Real nice concept - while the explosions definitely make things feel out of control, it wasn't so out of control I wasn't able to finish levels. Nicely balanced difficulty, and a fun game!
This was cool! Real nice graphics, and I loved the sound design - the music/narration/blips in the background really gave the game a cool atmosphere. Would have loved to have seen more minigames though, so my only criticism is it was too short!
Thanks a lot, that's great to hear! I aimed to make sure there's plenty of time for each move, but maybe you've found an alternative route! Really glad you made it to the final level though.
Awesome choice of setting! You never see games set in NZ, so really cool to see it represented here. The idea of losing wheels is interesting, but I still found it relatively easy to control the carriage after losing all four wheels. Maybe a bit of difficulty tuning needed, and maybe some obstacles in the path but otherwise cool game!
Nice job! The shooting felt pretty good and I liked the powerup mechanics (not knowing what you'll get was an interesting take on the theme!). Would be good to see some more obstacles in the level to make those powerups feel more impactful, and add a bit more challenge to the game.
Nice job! The game looked really nice, and the movement felt satisfying. The controls were slightly confusing at first due to the angle of the level, but got used to that quickly. Would have loved to have seen some more challenging levels, as what was there was fun!
A tricky platformer with an interesting take on the theme! I liked the sense of progression unlocking each layer of the snowglobe, although the movement was hard to control due to the speed of moving forwards/backwards when jumping.
This was really cool! Played very smoothly, and was really satisfying having an arrow circle the planet a couple of times before hitting the target perfectly (down to my bad aim!). Good job :)
This is an extremely well designed and thought out game. The controls feel responsive and juicy, and the level disappearing mechanic was very interesting. It would be good to skip the level disappearing animations and get straight into the gameplay though, but other than that - great job!