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A jam submission

Take the ReinsView game page

Take the reins on an Otago stagecoach in 1863
Submitted by n00begon (@n00begon), Ronnitron — 18 minutes, 55 seconds before the deadline
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CriteriaRankScore*Raw Score

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are trying to control a stagecoach that is going out of control

Did your team create the art for this game during the 48 hour time slot?


We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?


We created all audio during the game jam

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Love the presentation on this one!

Problem though: the background wouldn't load for me for some reason. To gonna hold that against you, because it looks like it's working fine for everyone else, but here's what was logged in the console, if it helps: `[.WebGL-0x55eba04fa820]RENDER WARNING: texture bound to texture unit 0 is not renderable. It might be non-power-of-2 or have incompatible texture filtering (maybe)?`


Okay! So, for starters really great job on the music setting and art. It was cute, it was unique, it meshed really well. That having been said, you need a little more game here. Maybe some obstacles? Like rocks or fallen trees, or some other type of hazard. That would really make this real fun. 

Small things: the game path and the goal path didn't meet up perfectly, I really wanted it to. Your end screen needs to be in the same cute art style the game is. Cohesion does great things for a game. A tutorial at the beginning, or some text saying what keys to use to move would be good too, not all of us check the game page :P

If you could give ours a play I would appreciate it!


I like the hand-drawn graphics on this one ^^


It felt too easy, the game lacks something that cool motivates the players to not be bored, like obstacles, enemies, a time-limit or dialogs.


The artwork is the most unique part of this. Loved the music. But there wasn't really much... Game here. Maybe 2 or 3 hazards in the road, a health meter for the miners or some other thing to manage could have improved the gameplay. I hope to see more in the future!


Nice job on the hand-drawn artwork! I loved the horse's tails!! Your music and text also gave it an old west feel. Good work.


All the handdrawn art really make this one stand out. On my first attempt the wheels just flew off and my carriage started going backwards and eventually off the map.

On the second try I managed to get further ahead. I can see the potential here, good job!


I really enjoyed the art style of this game.  A few times the cart would fly off in some direction and lose all of its wheels and I'm not sure what happened there. It was very fun though, good job!


Awesome hand drawn art, I love it! :) 

Submitted (1 edit) (+1)

I love the hand drawn art.

Due to the horses running upon start I had lost all wheels by the time I started playing. I still managed to get to the end though. Clicking replay I noticed the cart is much faster. Having the cart not move at all without wheels would make it important to keep sufficient wheels alive. You'd also need a restart button. Interesting game mechanic.


really dig the aesthetics, I just wish you had a windows executeble, html5 runs pretty slow on my PC.


Thanks for the tip, I will try make a windows executable post jam.


I absolutely loved that you drew this by hand. It gave it an interesting feeling.  And actually the music wasn't annoying (most music I want to turn off immediately but this game I kept it on, peaceful). I ran off the map once and wished the game had some other element to it, but honestly it held my attention for a bit!


Thanks for trying it! You can see in our art that we had more elements to add but I got a bit behind on the coding to fit it all in. 


Awesome choice of setting! You never see games set in NZ, so really cool to see it represented here. The idea of losing wheels is interesting, but I still found it relatively easy to control the carriage after losing all four wheels. Maybe a bit of difficulty tuning needed, and maybe some obstacles in the path but otherwise cool game!


Thanks! The setting is local for us but you are right there are not many games set here. We had planned obstacles and it definitely could have done with more tuning :)