Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Quentin Delvallet

751
Posts
4
Topics
428
Followers
34
Following
A member registered Jul 14, 2017 · View creator page →

Creator of

Recent community posts

Thank you! And I was surprised to see there wasn't really an existing puzzle games about moving cables around when I searched if that has been done before, so I'm quite happy with how it turned out, I'm currently considering working more on this for a full release

I love it!

I stopped after killing the challenger, it's deceptively fun! But as you're probably aware, there are performances issues building up with time :(

It feels like a shitpost but somehow... it's very good

Seeing the thumbnail, I wasn't expecting a gun xd

That being said, I think the current grappling-tongue could use more work, it feels a little bit finicky and too fast to control well currently (maybe falling speed is a factor too), the rest was nice tho, especially the wall ride!

This is very good! Sick & slick work on UI and announcer too, it ups the general vibes by a ton. It's hard, but I don't feel very frustrated, because it's mostly between me and my pride not wanting to go slow xd

Weaponized car, that's slick!

I've not done better than a C or D ranking, I'm really bad at it but I liked it a lot!

Thank you so much!

I'll try with a gamepad then ^^

Every time I get hit D:

The vibes are immaculate

The last section was brutal, I'm not too fond of the sensitivity to look around, there's something off about it, but it still felt nice to play and there's enough ways to hit enemies to satisfy all play styles! I never got to see the special attack tho, getting health seemed really slow past mid-life :(

This is an ambitious game! But I gotta be honest, I'm having a lot of troubles clearing levels 😭

I agree with Mister Piggy, a slightly higher resolution would help on depth visibility, but the art is gorgeous! The turns can definitely be rough, but they're still cool and the rest of the game and controls are slick and fun

I've only scored around 8000 for now, I'll definitely try to do better!

Very fun premise! I wish there was a little more in strategy than running in circles for the first 5 minutes but it was cool nonetheless. Extremely cool roll slow-mo by the way!

I thought the bear was too cute, then I started crushing humans and still thought he was too cute

That's a very promising project! For the crates it would seem more logical to me if they were placed a bit in front of us when dropped, instead of between our feet

beep boop, your cat ssya that

The lordship reveal was nice! The game is cute overall and as a dexterous loner only the camera was a bit annoying to understand, but after the initial hurdle it went welll

Wait, what, wow, I didn't know!

Did you do it in real life?

Hi! Would you like to try again? I've implemented a few fix with the new update, maybe your problem is now fixed

Sorry, it is a known issue

2.0 is out with a new map and a sword!

Damn, I've never considered that

Song is from Vitalezzz. It's Hunter-class Lifeform

Yeah there's a theoretical limit, can't go infinite

Sword and a new map coming soon guys :)

I'll have to investigate, thankyou

(1 edit)

Do I have the video for you: 

tl;dr: you have to have the Godot source code to compile export template for yourself (it also allows you to encrypt your game, kinda useful) and you strip-off Godot's component your game doesn't use (spoiler: a lot)

All the tools are a bit annoying to install but the few hours to understand and do so are worth it

For the web you can also use brotli compression on top of that.

Have you tried clicking out out of the game and clicking back in? WASD should also lock back the cursor in the game
If nothing works, can you tell me more about the browser and OS you use please?

Too good for your own good

Hi, thank you for playing! Unfortunately there's not really a game that inspired this, but I might add more maps and weapons in the future :)

Godot !

We'll see!

(1 edit)

Released version 1.5 with some bug fixes and optimized the file sizes (both web & windows version). Don't hesitate to tell me if you see new problems because of the new filesize tech! 

I can't possibly respond to every comment but huge thanks for taking the time to play and comment on my game guys!

The TV on the game page is a really nice touch!

Sure I'll upload a Windows build too, no problem :)