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UpSlash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Music | #7 | 3.880 | 3.880 |
Gameplay/Fun | #10 | 4.040 | 4.040 |
Overall | #14 | 3.760 | 3.760 |
Graphics/Visuals | #37 | 3.880 | 3.880 |
Theme Interpretation | #85 | 3.240 | 3.240 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The concept is really interesting. However the combat usually ends up with you running in circles over and over again. I think the level design could also be a little stronger. But other than that, the gameplay was really satisfying and polished, and the graphics were great.
- Lots of fun! Goes to show the value that can come from *removing* an expectation of the player rather than always adding something. Solid mechanic, variety of weapons were great, though enemies would inevitably clump up in many levels due to spike placement/the nature of enemies that run directly at the player. Maybe less of these at the beginning would have made it more satisfying off rip, though it did get better once more enemies were introduced with different movement patterns!
- It's giving original Legends of Zelda dungeons revamped!! Very polished, but I almost wish it was more punishing? Regardless, it was short and sweet.
How does the game fit into the theme?
My main idea was to create a vertical dungeon where the character can only attack upwards using different weapons.
What premade assets did you use if any?
I used my own menu/patterns/scripts templates, that I use to develop my games.
What are the Discord usernames of everyone on your team?
Nato
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 21:59 <3 (Part 2)
It's a very action-packed game, but it looks like my character is immortal.
Fun and captivating levels!
Nice and polished game. Up there in my personal favorites.
THIS WAS SOOOO FUN!!! This is the best entry I played yet, its so good! The dodge and attack mechanics are super intuitive and fun to play, the enemies are fun to avoid and kill, and the boss battle music was soo hype!! Maybe I wouldve liked a different attack pattern for it after reaching half of its health, but you already did plenty. Amazing work!
Woah. What a cool game! I agree with others, you should definitely keep working on this one.
I am definitely taking a cue from you for future jams. Your whole interface was super slick. Having some templates ready to go seems like a good way to spend more time on the fun stuff.
Really fun! Only feedback I would have is the other heads on the ground were in the way sometimes and I wish there was a button to swap heads, rather than it being an auto pickup. Definitely preferred the yellow head out of the options. The boss felt a little bit too easy to me, maybe because of the inherent Mario mushroom type mechanic of having a head gives you one hit invincibility effectively.
Great job!
Ok, first of, AMAZING MENU AND OPTIONS! You even have translation in there? You're insane, I love it!
The game is amazing, the juice is amazing, the music is amazing.
I just wish there was more content and enemies and skill and bosses and all, basically I want you to make this a full release, get to it XD
Very Very VERY good job!
Absolutely fricking amazing game! Couldnt stop and was sooooo glad when i finally beat the boss.
Awesome!
Nice game, the boss is so cool
Love this game, very polished, very fun, the boss fight was on point, a little simple, but very well done.
Great work !
AMAZING! absolutely adore it! really like what you're doing! keep up the great work!
Fun little game. Everything looks and plays well. I just with there was more to the mechanics, a bit simple. I'm also not sure how this fits the theme of the game jam?
Fun little game. Everything looks and plays well. I just with there was more to the mechanics, a bit simple. I'm also not sure how this fits the theme of the game jam?
Very intuitive but fun game mechanic with switching the heads! I would love to play a "full" version of the game with more levels and bosses. The only thing that could be improved (in my opinion) is the final boss, because the invicibility period is long enough to pick up your head again if he hurts you before he attacks again, which makes the boss quite easy.
I really enjoyed the game, the music, art and polish all fit together very well. It's a short but very fun and complete experience.
Congratulations and great work! :D
This was really good! Love the screen shakes, makes it really satisfying.
Well that was a very enjoyable vibe!
very clean and snappy game! killer music too