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Trevron

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A member registered Oct 19, 2019 · View creator page →

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(1 edit)

Cool little puzzler, it was fun!
It is super satisfying watching the color fill happen.

Auckspot has some  super solid feedback, I agree with them.
Overall nice job though!

(1 edit)

This was really polished but it was impossible to lose. I got to wave 16 and then just decided to let asteroids bombard the planet and it seemed like it would go on for a very long time haha

I did enjoy it a lot though. The radial as a shield was super clever

Awesome entry. The tutorial was super polished and I love the way you implemented your radial menus. The exploration/survival/tower defense gameplay was actually a really solid loop. Also, the music was great.

I was so confused but I enjoyed flying around the chaotic spectral fishbowl with my orb whip.

This is the best entry in the Harvest Moon series for sure.

Paid DLC for sure haha

I did try that one and it isn't terrible. It was pineapple-ish but not as good haha

That is planned DLC

Pepperoni pineapple is the best.

Super nice radial menus! An mmo idle clicker game is not a genre mashup I ever thought about before haha

For some reason the clicks weren't really registering for me. I tried quite a few times and it would sometimes work but most of the time it didn't (firefox btw). Simon says is a great idea for the radial menu though haha

This is the Halo killer we have all been waiting for.

So many wheels! Definitely nailed the radial menu. I felt a bit overwhelmed with how many choices and options and menus there were it was hard to track what was going on initially. Nice work though!

This is really clever. Nice touch that you can drop in your own midi, that is pretty neat.

I liked the way you did the menus, really well done. Very cohesive overall, it was a fun little experience!

Love it honestly. Only criticism I can give is ironing out the balance but it was a fun experience. Also the sound is super duper low.

When you are super OP towards the end it looks like a cool music visualizer haha

I love that licking door knobs lets you know what is on the other side. 

I like the walk animation too. Nice job!

That would be ridiculous lol

You and me both 😂 

Ohh thanks for the feedback! All the art was made during the jam! 

Really appreciate the on stream feedback as well, thanks again! :]

Left some feedback, thanks for sharing! :]

Nice work! Its really nicely laid out and everything.

I wish the player attacks were a little faster though.

Nice, I am trying to get to as many as I can! Left a rating and a comment. Thanks for sharing :)

3D snake is such a good interpretation of the theme. Also the way you implemented it with a drifting car is super fun. I was vibing to the music too! Nice work. In the second world I really wanted to be able to launch myself off of the rocks. It wasn't immediately apparent that it was going to murder me haha

Left a comment and a rating! Thanks for sharing.

Nice atmosphere. I don't usually play horror games these days but it was an interesting take on the genre. Definitely a solid interpretation of the theme. I was a little confused how to not die at first but maybe we can blame that on my inability to read instructions :D

Nice work!

Player controller was pretty fun to cruise around. I also appreciate the sound design where you play different notes in key when they are disposed of. The music was good but it was a bit repetitive. I can still hear the bass line when I quiet my mind haha

Nice work though :)

LOL the intro was amazing. Really cool idea. Your brain must be super wrinkly.

Everything was very satisfying and juicy. Really well done. I liked it a lot.

I did run into a couple bugs: one where I could no longer shoot, sometimes the companions didn't want to explode, sometimes the companions got stuck on invisible walls, and also the settings screen never worked for me (maybe it was unfinished?).

Great work though! :D

Really good use of the theme. The phone messages were probably my favorite part, they were really well done haha

It was actually all drawn by hand with colored pencils! But there is a dash button (the space bar). I didn't have time to put instructions in the game unfortunately...

Thanks for the feedback, I definitely appreciate it! :)

Yep, everything was made during the jam window! Thanks for playing and for the kind feedback :)

I have a bad habit of glossing over rules and just winging it and it was a lot of fun figuring out what I was supposed to do here haha

I really enjoyed this! Very polished UI. I liked the whole concept and it was super well executed. The music and sounds were nice but the music got a little bit repetitive after a while. Outside of that, awesome job!

Oh yeah, I think so too! That was a good book :D

Thanks for playing!

Woah. What a cool game! I agree with others, you should definitely keep working on this one.

I am definitely taking a cue from you for future jams. Your whole interface was super slick. Having some templates ready to go seems like a good way to spend more time on the fun stuff.

Wow, this was brutally difficult! I couldn't get past the 4th or 5th section with all the elevators. I was sooooo close but I had to give up. I think I would really like it if I was using a controller instead of a keyboard. Really cool nonetheless! Nice work.

The atmosphere in this one is super well executed. Definitely nailed the deep scary unknown feeling of the ocean.

Left a comment and rating! :]

Nice little platformer! I got stuck, it seemed like maybe I was supposed to wall jump but I couldn't figure it out haha

Good job though!

Left a comment and a rating :)

The first couple levels felt really mindless and I wasn't sure the mechanic even made sense but I quickly realized I had to think a little more in the later levels. Really interesting take. Definitely nailed the theme.