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Harvest Moon TM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #20 | 2.688 | 2.688 |
Radial Menus | #21 | 3.375 | 3.375 |
Overall | #26 | 2.859 | 2.859 |
Theme adherence | #30 | 2.563 | 2.563 |
Originality | #34 | 2.813 | 2.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really well made. I like that the harvester auto returns to base. However I wasn't really encouraged to keep playing just for the sake of upgrading. Maybe if there was a visual change to the vehicle at least. I didn't really feel any light/dark theme here either. Solid game overall though, could be something really cool with a few additions.
This is the best entry in the Harvest Moon series for sure.
I wish there was a bit more then just harvesting the green crystals! Would have been fun with a bit more variety and power ups. However, the core concept was really good!
I take it you didn't explore? There are blue and red crystals lol
Oh I drove left and went to the edge of the map lol
Cool mechanics. Not sure if I would call these radial menus, more like button menus arranged in a circle. Good concept but would have liked more stuff to do.
Aye, same. I kinda came up with the idea and concept in 2 days so I'll go stand in the corner 🤣
Well its very impressive for 2 days then. Are you planning on building on the idea further?
Good job on the playability of the game! I didn't enjoy just waiting for the vehicle but the game felt good to drive around and move cargo. I liked exploring the world although I didn't feel much of the light and dark theme. Great start!