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For Days Must End's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Music | #14 | 3.625 | 3.625 |
Graphics/Visuals | #31 | 3.925 | 3.925 |
Overall | #55 | 3.381 | 3.381 |
Gameplay/Fun | #79 | 3.050 | 3.050 |
Theme Interpretation | #124 | 2.925 | 2.925 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
This game is about making sure that days end and that tomorrows can start. You are the one thing that make the world keep moving forward.
You embark on a journey of solving small puzzles to make sure that at midnight, all clocks are ready to run. Otherwise, tomorrow can not start.
What premade assets did you use if any?
Some sound effects and music from pixabay (all remixed and edited for the game)
What are the Discord usernames of everyone on your team?
SupG
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
It looks super interesting, but it was a surprise to discover all these objects, since there was just enough time.
The feel and ambience of the game is amazing! Really well done! I placed the first 2 and there was nothing else to do. Not sure if I am doing something wrong, or it got bugged, but there were only 2 hands and it seems I needed 4. Great work though, keep it up!
Thanks so much! Not all the clocks need a hand 😉… there are some hints in the description, if you want to give it another try. Every clock has a somewhat unique puzzle to solve.
Really like the idea and the ambiance. Really good job on that.
Took me a little while to understand I could pick up stuff, would have been nice to have an interaction indicator of some sort. Couldn't complete all the puzzles because one of the items I was suppose just disapeared xD.
Other then that, great idea, great ambiance, nice visual!
Good job!
Thank you so much! This feedback is immensely helpful! Could you tell me which one disappeared? And did the background show up black for you (it does on some devices apparently), there should be bell towers in the background?
In case they were to hidden, there are some hints in the description of the game page. They should help with the more difficult puzzles :)
I saw the background with no problem.
The one that disapear was the one that seem to be a platform that I need to place somewhere. I jumped to get back up and then it was just not in my hand anymore.
Really nice vibe, and I had fun finding out what I could but it didnt seem difficult it seemed unfair, I dont know what marks some of the lanters to be able to be picked up and grabbing a clock hand out of thin air at the top (not the one top left but on the platform leading to it) seems wild to me (couldnt figure out how to use it :( ). But im a very inpacient person so maybe its me. Game looks super cool and I really like the "put stuff in the background" idea!
thanks for the feedback! Yeah, i think i dis make it a bit too hard. There was a plan to make the lanterns flicker… just ran out of time xD. I put some tips in the Description of the game, maybe they could help. As for the clock hand appearing out of thin air: maybe you were still in the hitbox of one of the drop areas (you can un-place items again).
hope you still had fun!
maybe to offer a bit more help: There should only be two clock hands, if there was a third one that must have been a bug. And the lights belong on the last clock tower to the right. You just gotta get close enough to the spikes :)
Really nice vibe, and I had fun finding out what I could but it didnt seem difficult it seemed unfair, I dont know what marks some of the lanters to be able to be picked up and grabbing a clock hand out of thin air at the top (not the one top left but on the platform leading to it) seems wild to me (couldnt figure out how to use it :( ). But im a very inpacient person so maybe its me. Game looks super cool and I really like the "put stuff in the background" idea!
I loved the ambiance you've set up soo much, such a nice work.
Very difficult! I liked the style! Good game
Great art style, interesting puzzles. I really liked how the character interacts with what seems to be a static background, but one that actually plays a role in the gameplay. Cool visual limitation—the character is a shadow, and when picking up items, it feels like the hero is actually holding them, even though the items are just attached. A very cool limitation that only adds to the strengths of this game
Thank you so much! I am glad you enjoyed it. Means a lot!
Very cool concept for the theme, and love the art style too!
thank you so much. Means a lot
Cool interpretation of the theme where you have to fix the clocks and make time keep moving forward. The atmosphere, music and visuals was very good and I enjoyed it quite a lot.
Gameplay wise though, the puzzles were quite difficult and not very intuitive and I kinda got stuck trying to figure out where the exit was.
Took me a while to figure things out but still a cool game! Great job!
Thank you so much. Yeah, its a bit too hard and I definitely have to make it more intuitive. Thats the first point on the todo list after the jam haha
Oh yeah one last thing I forgot to mention is that when you are falling and drop an Item it just stays in the air so it might not be so accessible when you want to pick it up later.
apart from spending a while trying to figure out how to get the lanterns to attach to the spikes, I enjoyed the game. The art and music are beautiful, overall a great game.
I really liked the aesthetics, that artistic tone and the music fit really well.
Good job! :D
Love the vibes of this game, really atmospheric. The clues are great for directing you without being too obvious, making it a nice challenge.
This game gives me the chills! i love it !
thank you so much
Very beautiful and atmospheric!
Very pretty game and I love the vibe! I saw it in one of the DeanDoesDev Streams, so really cool to see how it turned out.
really cool puzzle, the art and music give the game a really cool atmosphere, i really like the theme of time as well
Nice game, however can’t find where to put the light :(
Thank you so much! For the lights look in the hints mby (in the Description). Try proximity of the last tower that remains :)
Love the idea for a puzzle game like this
really nice art and ambience :)