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Railrunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #68 | 3.385 | 3.385 |
Gameplay/Fun | #131 | 2.615 | 2.615 |
Overall | #148 | 2.577 | 2.577 |
Sound/Music | #177 | 2.154 | 2.154 |
Graphics/Visuals | #205 | 2.154 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
It's an infinite runner so the player is always moving forward
What premade assets did you use if any?
I used premade sound effects from freesound.org, all are credited in the "Credits" part of the description.
What are the Discord usernames of everyone on your team?
@bevan
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
I just didn't understand why some arrow in the air was killing me)
Keeping in mind that you only had a single day, this is pretty good. Wish there was more to this, I can actually imagine this being a lot of fun! (it was already fun but just needs more polish and stuff, great job still submitting something tho, fr)
thanks man, I'll definitely give it some polish after the jam
Nice game, I like the smooth movement of the cart.
cheers man, thanks for playing
Nice entry! The obstacle that looks like a small arrow is sometimes almost invisible, and I most frequently died because I did not notice it.
I'll have to fix that after the jam, thanks for playing :)
Everything but the cart moved for me if theres a fix ill give it another shot let me know.
This is a good game that just needs some polish. It plays nicely, even if it takes a few deaths to get accustomed to the game, but I was engaged. But I could be more engaged I think if it was more skill based, so that there is not a way to get killed "unfairly" by lasers. Maybe make them activate later, activate for less time or add visual indicators. Basically, if you added a bunch of different effects and indicators (like that there is only 3 lanes) this would be 10/10.
Overall I like the game, my high score was like 1800 or something, and I would love to see it fleshed out.
yeah, the lasers could definitely use some work. thanks for the feedback and I'm glad you enjoyed it.