Every single animation and 3d model is awesome and cute! And there are a lot (character, grass, UI, hovered items, inventory, hit, …), it’s definitely impressive. Huge and astonishing work, congratz!
ProYd
Creator of
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Nice game with some interesting mechanics. The graphics are quite good. I think it missed some feedback for the player to understand what happens on interaction with the environment (like animations / particles fx or highlighting the targeted plant, spider attack animation / getting hit).
Good job overall!
I’m glad you like it, I dedicated all my spare time of the month on this project.
Thanks for your feedback. I agree with the season / weather system. The weather is actually just a visual representation of the season, I wished I had more time to add visuals of season when underground (like lava activity in warm season?). In term of game mechanics, some fruits pop out on specific season and weeds spawn on radiation season, that’s all but it feels not enough yet. I hope that I will find the motivation and time to improve the game and add more content.
Beautiful pixel art and cute sounds! The gameplay with time pressure is good too. The dash is very appreciated.
The rock and the rotten mechanics feel very punishing to me. They occur when I’m late, but dealing with them make me even more late. It feels impossible to recover, but maybe because I am noob :p
Great game overall!
The art is excellent, it participates a lot to the apocalyptic atmosphere. The game mechanics are good too. A nice concept that matchs the special theme very well!
I’ve been a bit bothered by some sound fx being a bit too loud and the key bindings that don’t work in my native keyboard layout - althought godot has a very simple support of keyboard layouts ;).
Good job to the team!
















