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GertNosmas

160
Posts
6
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A member registered Mar 30, 2024 · View creator page →

Creator of

Recent community posts

Neat use of the theme, the graphics were really clean, and the music fit the game really well. Overall it felt extremely polished, very great job, especially for such a short time frame

Damn you guys did a great job! I played it twice, first time I lost at the final stage, second time I decided to go for as many firerate frogs as I could, and beat the game. Very neat visuals, I loved the audio and great attention to detail.

:O

Amazing soundeffects. Haven't seen a puzzle game so far, great job!

Good visuals and funny dialogue, very polished game for a gamejam, had a great time!

That's very fair, the jump is indeed pretty small, thanks a lot for the feedback!

Even though it's not as polished as you hoped, it's REALLY polished for a gamejam game. I really liked playing this, seeing the different characters and animations and stuff. It was on the difficult side, but it never felt like it was impossible, so  great job on that. Overall a very neat entry.

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I agree that it wasn't quite challenging, but overall I REALLY like this. It's simple and easy to understand, which is great for a jam of course, the movement felt really good and overall it just felt really great to play.

Also, the path tracing for the storm was really neat. And I really liked the resource collection aspect of it as well.

Visuals are amazing, movement is as it should  be, overall just a neat little game. You can really tell that you guys put love into this.

I agree that it was a bit confusing, but honestly the game did feel polished, like I didn't encounter any bugs or glitches. So very great job on that. The game felt quick (in a good way). And good use of the theme.

Man I think this is actually my favorite so far, I literally played it for quite a bit, got one with 99% accuracy which felt really satisfying, played a few games, lost last game at level 21. You made this in just the last 2 days right? Very impressive.

While it's indeed just a very basic game, having made something while working a full-time job AND having a baby is impressive af.

The vibe and visuals are SO GOOD WTF. Really amazing work

For a gamejam, the visuals are very good and polished (the game overall is also just very polished honestly). Very cool concept of having to choose the ingredients and stuff. I honestly see a lot of potential in this game, great job!

 The controls took a bit of getting used to, but great audio, unique gameplay and good use of the theme.

Good use of the theme and wildcard, and congratz on publishing your first game!

The i-frames are actually a really good idea, thanks for the feedback!

I sadly can't rate it, the game instantly crashes my browser :(

Yeah I know haha, I only figured after making the item system that it didn't really fit the theme that well, but decided to just finish the game nevertheless.

This is a great one, my only problem is that all the coffee goes away upon upgrading, instead of just the cost. But other than that, the game felt really satisfying, progression was quick and the visuals looked great. It was really cool zooming all the way out and seeing that it was actually on a planet. The occasional popups were also a nice addition.

Neat visuals, the game felt very polished

The camera switching, soundeffects and animations were all really nice. The screams were really funny and the upgrades actually felt useful. Also there was something really satisfying about the gameplay overall, everything came together beautifully.

Having to enter the bars name and it actually showing on the billboard was such a nice touch

Very cool shaders, the shader of the rift at the end of levels was cool af. The way the potions were introduced was pretty smart. The shadow was also really useful. The main menu was a little bit confusing because mouse inputs weren't working, but just using the arrow keys worked fine. Oh and the tips at the end were brilliant.

I never encountered the issue with the jump not working. And the game actually saves. Very neat.

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Man insane that everything was an ingredient. Game was very easy to get into. Music and soundeffects blended perfectly together. Visuals also fit the vibe really well. The movement also felt really good, it felt quick, but not too quick, if that makes sense.

Damn this is really polished, really good UI and there's so much detail everywhere. Very impressive.

This is sick, very impressive how you made this in such a short amount of time. Very polished. 

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HAHAHA THIS IS GREAT

Edit: I didn't have the spinning problem like the guy below

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Man this game was a blast! My favourite so far. Visuals were mostly really good, especially the enemy attacks. The controls also felt really good and the difficulty was perfect. 

Also, congrats on releasing your first game!

Awesome visuals. It's very clear you guys spent a lot of time working on animations and stuff, it all looked really clean. The music fit the game really well. It felt a little easy (which isn't necessarily a bad thing) but the combat was really fun and satisfying nevertheless.

Great job overall.

Game looks and sounds beautiful, best looking game I've seen so far. The fruits were falling a little too quickly though (for my liking), but otherwise it'd probably be too easy so it's understandable. Also, great use of the wildcards. I loved the overall vibe, really well done.

I really enjoyed playing this. The fast paced movement works really well. You added satisfying levels, especially within the theme, and you even added soundeffects.

Although I found the game way too easy, I think it has potential. You've set up a really good system to create some very interesting puzzles.

Thank you! That actually means a lot to me, I was thinking of making a game like this which would just be a one-time playthrough kind of game, I MASSIVELY overscaled this project (for the jam) tho, I thought I'd have more time than I actually ended up having.

Took me a while, but got first place on both leaderboards! :D

Overall a very good gamejam game, the leaderboard alone made it more addictive than many other games I've tried lmao

This is such a charming little game! The entire vibe is just there. How did you create the effect of walking around the planet?

Oh mb! Thanks for notifying me!

Thanks a lot for the feedback! I have been working on an updated version with better directional shooting, new upgrades, a bomb delay and more. I'm not sure if I'll ever actually publish it though

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Gameplay's satisfying af, love the metal pipe falling sound. Honestly a quite addicting little game which I wasn't expecting since I was just looking at random recently ended gamejams lmao


Edit: "Fuck you for playing" 😭👌

Lmaooo, thanks for playing!