Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 4:05:50 <3 (Part 2)
Play game
Runeward's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #26 | 3.957 | 3.957 |
Overall | #30 | 3.543 | 3.543 |
Theme Interpretation | #38 | 3.652 | 3.652 |
Gameplay/Fun | #40 | 3.522 | 3.522 |
Sound/Music | #80 | 3.043 | 3.043 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The music fits the vibe of this game beautifully, and the pacing was great in terms of learning and introducing new mechanics and difficulty! The "keep moving forward" part of the game with the timer felt a bit too easy to juke by just wiggling back and forth, and didn't feel cohesive with the stealth gameplay very much, but otherwise, I enjoyed the experience!
- Interesting puzzle game, I felt like the AI was programmed really well because it had interesting behavior!!
- The game feels great to play and the puzzles are fun. However, I found that the exploding stone be cheesed in a lot of spots by moving between two spaces. But overall, the game felt really polished, and the art style and atmosphere were great.
How does the game fit into the theme?
You carry a stone that explodes when not moved for too long
What premade assets did you use if any?
Music, SFX, Fonts, a few player frames from another game jam game by me
What are the Discord usernames of everyone on your team?
tarzape
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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