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A jam submission

RunewardView game page

Cure the Infected by transporting a Runestone towards it's Shrine! Don't stay still though and beware the Infected...
Submitted by Tarzape
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Runeward's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Visuals#263.9573.957
Overall#303.5433.543
Theme Interpretation#383.6523.652
Gameplay/Fun#403.5223.522
Sound/Music#803.0433.043

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Interesting puzzle game, I felt like the AI was programmed really well because it had interesting behavior!!
  • The music fits the vibe of this game beautifully, and the pacing was great in terms of learning and introducing new mechanics and difficulty! The "keep moving forward" part of the game with the timer felt a bit too easy to juke by just wiggling back and forth, and didn't feel cohesive with the stealth gameplay very much, but otherwise, I enjoyed the experience!
  • The game feels great to play and the puzzles are fun. However, I found that the exploding stone be cheesed in a lot of spots by moving between two spaces. But overall, the game felt really polished, and the art style and atmosphere were great.

How does the game fit into the theme?
You carry a stone that explodes when not moved for too long

What premade assets did you use if any?
Music, SFX, Fonts, a few player frames from another game jam game by me

What are the Discord usernames of everyone on your team?
tarzape

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Jam Judge(+1)

Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 4:05:50 <3 (Part 2)

Developer

Hi :) Thank you so much for the feedback! hope the last level you played wasn't too difficult haha

Submitted(+1)

Nice game, really cool story idea and aesthetics. I felt that it was a bit too hard though, the enemies rushing towards you at high speeds in a small map while trying to solve a puzzle and having a ticking time bomb at the same time isn't the easiest task. Still was really cool to play.
Good job!

Developer

Thanks for the feedback :) yeaa the game is intended to be difficult, I'm sorry if it was too frustrating though!

Submitted(+1)

I like the pixel art atmosphere. The style is commendable. 

There was no sound on my browser (Microsoft Edge). I'm sure it'll be fixed in the next iteration.

I didn't understand what the avatar should do to go through the guard on level one... 😅 Perhaps it would be helpful to introduce the controls or what to do at that point. I tried pushing the rock towards the guard to block the guard, and tried running quickly to the entrance before the guard blocks the way, but was still slightly confused.

Nice vibes!

Developer(+1)

thanks for the feedback! 

I really don't know why the sound isn't working for some people :( I'll try to find a fix after the jam is over though

If you mean the first level with an enemy, you have to push the crate to the right to hide there and wait until the enemy is moving right again. Then follow him and go through the exit before he changes the direction again

Submitted

Hey, no worries mate. In case you need me to test this on my laptop in future, I'd be happy to help.

(+1)

An interesting game, the graphics are quite attractive

Developer

thanks :)

Submitted(+1)

I was surprised by the depth of the enemy AI, most devs don't put much effort on that during game jams. Also, I couldn't get any audio to play for me, refreshing and clicking in the game did not work.

Developer

thank you so much! oh noo, didn't have that issue once :( what browser did you use?

Submitted(+1)

Google Chrome. I think this is the only game that didn't play audio that should have (for me). If I'm the only one this happened to it's probably something on my end.

Developer(+1)

maybe.. glad you liked it anyway :)

Submitted(+1)

I really really loved the graphics and the idea. It got hard really really fast tho haha. Got stuck on level 3 or 4 but up until then i had a blast! Well done

Developer(+1)

thanks :) yeaa, I wanted it to be challenging but sadly couldn't make that happen slower because of the limited time

Submitted(+1)

XD yeah i feel that. Absolutely loved it anyway

Submitted(+1)

Very nice. I had a lot of fun here and I love the visuals!

Developer

thank you!

Submitted(+1)

Very cool game, but is a little hard.
I liked the puzzles tho.

Developer(+1)

thank you for the feedback!

Submitted(+1)

Very nice and atmospheric! Was a little unclear what enemy LOS was, and I'd occasionally walk into view when I thought I was safe. Well polished all around!

Developer

thanks for the feedback! yeaa, it's actually a bit bigger than it's supposed to be, I even already fixed it in the engine but I have to wait until the jam is over to update it :')

Submitted(+1)

really cool game! i think the lighting adds a lot combined with the cool artstyle. the stealth had a few bugs for me, but its so cool you implemented that in this!

Developer

thanks for the feedback! could you explain what kind of bugs you had?

Submitted

the enemy would collide with the player, and then they'd kind of get stuck together and catch each other in their colliders.

Developer

ohh yea, found that bug after the deadline too :') too late for fixes now, sadly

Submitted(+1)

I really like the style of the game. I think it works really well as a stealth puzzle game. 

I also liked the music, but I think it was too low in volume. 

Still, I think it's a great job! :D

Developer

thank you! I'll maybe add the option to change volume after the jam :)

Submitted(+1)

Really great job and probably the best one i played yet this theme. Feels just polished on all surfaces.

Developer

thank you so much!

Submitted(+1)

I liked the atmosphere provided by the background music and graphics.

Developer

thanks :)

Submitted(+1)

Beautiful game, very  atmospheric, also would say so far the most original theme interpretation.

Developer

thank you

Submitted(+1)

This looks so good. I agree with squidypal about the controls. Felt a bit tiring after a while. Other than that you did a great job!

Developer

thanks for the feedback :) I'm probably going to add a toggle after the jam so you can switch between holding or needing to tap the keys

Submitted(+1)

This is a really cute puzzle game, I think it was intentional to need to click WASD for each movement, that was the only thing that got tiring after a while

Developer

thanks for the feedback!

I thought about allowing the player to hold the keys, but came to the conclusion that it would take away precision

Maybe I'll add a toggle after the jam though :)

Submitted(+1)

The lighting is great! I love puzzles and this was 10/10 

Developer

thank you!

Submitted(+1)

Awesome ambiance, great graphics and honestly a simple but super efficient gameplay !

Well done !!!

Developer(+1)

thanks!

Submitted(+1)

Oooooh such a nice ambience! I liked the gameplay as well but the ambience is really nice set up here, well done.

Developer

thank you :)

Submitted(+1)

woahhhhh dude! Lighting and visuals are stellar here. The movement animation felt strange like I was squinting to see what my character did, but this fits the theme well! Great work.

Developer

thanks for the feedback!

Viewing comments 22 to 3 of 22 · Next page · Last page