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A jam submission

Thermynator: Fever dayView game page

Beat the fever! Thermynator has to keep moving forward to reach the ending before the fever gets too high!
Submitted by KayJayB07, detwan, SemBosgraaf — 1 hour, 31 minutes before the deadline
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Thermynator: Fever day's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Music#1402.4622.462
Gameplay/Fun#1502.4622.462
Overall#1612.5002.500
Theme Interpretation#1622.6542.654
Graphics/Visuals#1822.4232.423

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
Meet Thermy! You have to beat the fever. You have 20 seconds before the fever gets to you and you perish. Moving forward pauses the timer. Stopping or moving left will resume it. Can you beat the fever?

What premade assets did you use if any?
none

What are the Discord usernames of everyone on your team?
sem4017, detwan#4345, Lebron James#5966

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Submitted

The theme and art is cool, and I like the concept of having to move or you will die! The gameplay might need a little adjusting like to show the platforms easier. Also I think there is a bug on level 5 where you die simply by moving.

(+1)

It's unusual, I still haven't read who we're playing for)

Submitted(+1)

Sometime very hard to see some of the platforms.

The movement of the player feels quite alright, and you have a wide range of different obstacles for the player to go through. Maybe introducing the obstacles more slowly through more levels would be a little better? I'm not completely sure about that.

Anyway, Good job!

Submitted(+1)

I don't know why but the death animation was very satisfying to me, the burst of blood made it look really cool.

I felt the player's jump/movement was a bit too bouncy though
Good job!

Submitted(+1)

Clever interpretation of the theme, I like the use of the timer as an incentive to move forward instead of constant movement. Some of the obstacles did blend in with the background a bit, so it took me a second to realise why I was dying, but once I had spotted them, the gameplay was fun. :)

Submitted(+1)

That was an interesting platformer! I like that you had to keep moving to stop the timer. 

Submitted(+1)

The fever has been beaten. All hail modern medicine

Submitted(+1)

also got stuck on the laser, but I like the sprites and the death animation. Cool art!

Submitted(+1)

I cannot get past the part with a bunch of lasers where you have to wall jump. Nice interpretation and thematic implementation of the theme. I think the environmental hazards blended in too much with the background. Took me a sec to realize what kept killing me. Very solid entry though. Nice job!

Submitted(+1)

Main character is tampon? Also you need stop movement when player dies.

Submitted(+1)

nice game! love the animations

Submitted(+1)

Well-made and easy to get into, great job

Submitted(+1)

Nice little platformer. Got stuck on the laser column because I kept bashing my head against the ceiling while trying to make the jump to the next platform lol

Submitted(+1)

Loving the death animation, also the music is fitting perfectly

Submitted(+1)

The animations are very well done, and it has very interesting mechanics.

Submitted (1 edit) (+1)

The animations and the chosen theme are very nice! I like how it stands out from the classic platformer style haha

The background might be the most important thing to improve because it has too much contrast with the obstacles and other important elements, its still a cool game after all, good job guys!!!

Submitted(+1)

It's a good job, but I must say that some platforms are difficult to visualize because of the contrast of the background I suppose. I also think that some coyote time could be added for the jumps or improvements of this style since the control feels a bit rough. 

Still, it's a great job, and I liked the death animation haha :D