thats mine of course I give rate and feedback back! Sadly I have only 11 rates :(
MAD_qxXp
Creator of
Recent community posts
Cool little shooter—it somehow reminds me of Terminator (back in the Game Boy days). Things I’d improve or noticed: I think you always have at most two more bullets than enemies spawn. Waves with the same number of bullets as enemies would be cool—this would make the player focus more on the core mechanic (precision). Different hitboxes and a score system that maybe scales with the speed of spawned enemies would also be nice. And lastly, endless waves :) that would make the game a perfect time killer for me. Cool entry!
Nice clicker! Does the game have an ending? A timer? Or does it go on forever? The only factor I noticed is that when the dummies despawn, it either subtracts points or does so after a certain amount of time? A score system would definitely make the game a lot better!
The music and presentation are nice and really underline the simple times theme. Unfortunately, the mouse movement felt a bit delayed for me. Still, cool game—I definitely had fun
Nice little game, it kind of reminds me of an FPS trainer :D just quickly popping things with the mouse!
Things I would improve: why not introduce a bonus when bubbles overlap and then add that to a score? Or have a score system in general—that would be cool! I unfortunately stopped after about 3 minutes because I felt like the spawn speed wasn’t increasing. If the bubbles moved faster over time, the challenge would steadily ramp up and keep the player engaged longer.
Otherwise, a solid jam entry :) keep it up.
Cool little game. I do have a few remarks though… the reset via left mouse button doesn’t work properly. When the game restarts, it triggers the lose animation and you immediately lose again. The initial speed feels a bit too high for my taste; a smoother progression would have worked better here.
The animations and presentation, on the other hand, are very well done and appealing! These are just small tweaks, but they could improve the gameplay quite a lot. Good work—keep it up.
Cool little game that captures the vibe of the game jam really well. For me personally, the fruits fall too consistently fast. I’d prefer them to fall more regularly and less explosively, and a bit slower, so the player has time to react. But I find the vibe, art style, and sound design extremely well done! Keep it up.
Things I would improve… the area that triggers the jump boost is waaaay too small and too precise. The jump itself is fine. Unfortunately, I realized far too late that there is a wall jump. An animation or even a single sprite frame would have been enough to give the player an understanding that they can jump off walls. Unfortunately, you don’t give the player enough time to react… in some parts it’s almost impossible. I like difficult games, but at times it feels unfair. In tight corridors, after a wall jump, you sometimes require a pixel-perfect jump—that can quickly become frustrating. For some players it might be motivating, but I think for the main player base it’s more discouraging.
The foundation is good, I like the audio design and the visuals. The gameplay unfortunately suffers a bit though… it feels very hard at first, and I think that might scare off a lot of players early on.
Despite all that, it’s still a good game—if you’re willing to invest the time to get into it.
I have to honestly admit I found it kind of funny… even though I’m strictly against license violations. And I also have to say, the game could have been much better without Mario or Luigi and with its own original idea. The foundation is good, but I’m not sure why you’d lean on such well-known genres and characters. Original ideas would have been a lot better.
The atmosphere is good and the gameplay is solid, but the jump sound only plays when you release the button, which feels kind of wrong. If the assets and sounds were changed, the game would honestly have been a real gem for me… I really mean that.
here is mine ;) of course feedback is given back ;) https://itch.io/jam/brainless-mini-game-jam/rate/4188513
One of the most creative games if seen so far in this jam! Theme fits perfect and reminds me of the good old gameboy times. Music fits really well. Such a simple but cool idea! Took me a while to figure out what to do (I think it was level 3 or 4) -but it was my fault... for some reason I have not noticed the goal flag (top right) so I killed all blocks... (forgive me it is late here). For me a Top 10/20 submission!
Cool arcade game. It reminds me a bit of Horizon Chase Turbo :) I got to around 18,000 points before it was unfortunately over (those damn birds :D). It was a lot of fun. I noticed that if you already have a shield, picking up another shield doesn’t restore it. I think it would be cool if the shield reset or if the timer before it expires was reset.
left feedback :) here is mine hope you give it a try too. Cool little game! https://itch.io/jam/brainless-mini-game-jam/rate/4188513
this is mine ;) will check out yours now ;) https://itch.io/jam/brainless-mini-game-jam/rate/4188513










