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Sui-hin Mak

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A member registered 84 days ago · View creator page →

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I played it until 5:36am in the morning but a nest disappeared... See my other comment for details.

I followed the instruction to "click on a nest the to move it" [sic], but empty nests could not be moved. After clicking on a nest (the) which has a sleeping bird (the), I pressed the Q key to cancel the selection/ cancel moving the nest. However, the nest disappeared altogether with the bird. The bird only appears on the bird list but cannot be assigned any tasks since the nest is gone. The nest in question was a pigeon's nest (the), and it has been moved previously several rounds ago. The bird list shows 4 pigeons, including the missing pigeon.

It is a cool game, although playing it feels like managing an office as a manager, I mean it feels a little bit too work-like. I truly enjoyed the animations and atmospheric graphics. The art style is really well executed.

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Basically immortal


unless I let the organs die naturally. The mana became 30 and the organs could no longer be maintained. When chemo comes, I gave the person multiple chemo sessions at 200+ years old, but it didn't help.


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Just wonderful! I have played it in the past and felt satisfied when solving the game. It has a nice game mechanic for moving and  balancing resources.

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This is a great game. I have revisited it several times in the past.

Nice problem-solving game with appropriate difficulty and cute graphics

In my first try, I worked out the glutes and back too much while I didn't work out the legs that much. That got me a pointy arse and a pair of protruding pyramids on the back.

Had anything happened when you didn't help your mum in the game?

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Very funny game!


I could not have imagined that you could have so many cards and so much stamina

Wonderful concept

Cool game!

Nice explosive game :)

Yeah, I broke all the weapons and has to beat the spiders using fists only. 

It's a nice game.

Humorous game haha. I think caffeine (it was misspelt as 'caffine' in the game) actually harms your brain, but there was no effect on the brain in the game. Also, getting a doctorate negatively impacts one's emotions, and some studies have compared the level of stress of getting a doctorate degree with the death of a close family member - they found out that getting a doctorate feels more stressful and painful than that.

It was only later on that I realised there is a scroll bar on the right. It should be clearer that it is a scroll bar, otherwise it might be overlooked.

The dark blue colours of the rainbow spectrum used for the words do not contrast very well with the dark background. It could be changed to a lighter hue.

Cool concept :)

Fun!! The numbers in the "next up" icons could be white or more prominent to improve accessibility. Solid game mechanic. It would be nicer if there are more card types or events haha.

No problem, the proportions are much better now!

Impressive game! :)

Only thing: It should be "YOU LOSE", not "YOU LOOSE"

Much more playable now :)

If possible, it would be much better if the font size is larger and the square could be much bigger. I don't think placing the motor neurons too far away from the square would work well. It's easy for people to miss them if they're at the bottom edge and the square is at the top.

So far, I have 'programmed' the character using E,S, P neurons only, as I wasn't sure what I neurons do.

No pressure. Glad my comments helped. Enjoy your time making it :)

Great! Just played it again. I liked the new additions, which makes it more challenging. Is there a fixed mutation sequence? It seems that the blocks can only mutate a limited number of times before stopping.

Previously I noticed that the following block got stuck on the top right hand edge when rotating, but thought it was me pressing the wrong buttons. It was originally upright before I pressed rotate:


Also, maybe you might want to reconsider the rotated positions of the T-shaped piece.

During the gameplay just now, an orange I-shaped piece which showed up on "Next Piece" once changed to a blue or green L-shaped piece when it comes out from the top. I'm quite sure I didn't press the mutate key, and I'm not sure why, maybe something triggered the mutation sequence?

One thing - the player can't view the dice when "YOU LOSE!"... It might be better if there's a button for the player to contemplate or review their achievements, e.g. time taken etc.

🏓🏓🏓 It surely takes some skill ... I play it too badly though

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Good concept and good mechanics. Wished the neuron types are clearer from the description.

The game graphics are too small and didn't work well for me at the moment.

For some of the lines, when connected  from left to right, cannot be disconnected from right to left.

The following error screen is also provided for your reference. The text could not be copied onto the clipboard although I tried  to copy it again.


read... game...  instruct.. text... confuse... lose... 

My cards are always taken away, and there were no cards with past tense / past participle words. The AI cleared my board. All words in my hand are in the base form. I wonder if this is working as intended? I can see there are stage 2 and stage 3 cards in your gameplay screenshots. The instructions are not very clear. So I lost the game (Player 0-52 AI)!

Great game mechanic and graphics!

No problem, my pleasure. Keep up the good work!

Don't make it too hard 😂😂

Hello, It's a cute, lovely meditation. I enjoyed it! I noticed that part of the first scene wasn't quite translated properly and/or was still in English, but you can have the fullwidth poetic licence as it's your poem. It's cool to shift in tone and have different textures. ✨✨

Would love to know more about the Queer East Festival. I read from the online programme notes that some of the artists are from Hong Kong. Hope to keep in touch. 🙏

Nice, simple, beautiful. Has the charm similar to Wordle. My best score is -2 under par so far. I like it!

No problem, I understand there is a lot of work behind this minimal game concept. By milestones, I meant something to give the players a sense of achievement/goal, like the 'cultural buildings' the other commenter mentioned.

Need this info in the description.

Couldn't pick up the burrito with the plate once it was on the floor because it moves to elsewhere on the floor... The plate only has one burrito...

Nice graphics and game concept! I like calm puzzle games. It was enjoyable!!

Nice game mechanic and graphics!!

【SPOILER】

↓ ↓ ↓

I stayed inside this fort at the bottom left to avoid the enemies. Kinda hoped that the enemies were slightly, just slightly smarter so that a little bit more of them could find me using their path-finding mechanism. It was a safe haven though.

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Fun! The difficulty is appropriate.

Wished that the collected dice could be shown with a tab so as to review what upgrades where in action, especially at the end to give a sense of accomplishment.

No problem, I was only trying to help by documenting bugs so that you might want to fix them if you wish ☻

Yes, it was fun!

🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🙂🌘
 (16⅓ smiles on the wall)