Hi, I'm hedge one of your judges! Played at https://twitch.tv/hedge_in at 4:28:00 <3 (Part 2)
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DomoHodets: House Walker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #9 | 4.263 | 4.263 |
Sound/Music | #23 | 3.526 | 3.526 |
Overall | #32 | 3.526 | 3.526 |
Theme Interpretation | #35 | 3.684 | 3.684 |
Gameplay/Fun | #128 | 2.632 | 2.632 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I wish there was more stuff to do as the mechanic instead of just spinning to win!! Otherwise, the story and art were very engaging and I love that it reminds of Howl's Moving Castle.
- So.. Howl's Moving Castle and YOU are Calcifer, huh?! =) I don't mind more idle games like this, though I wish there was more to do and manage while experiencing it! Dialogue seems to be an emphasis but felt like it took a while to transition beyond generic instructions/tutorial-like dialogue/introductions. There is potential to build this idea, though!
- Pretty simple concept. The gameplay is a bit repetitive and not all that engaging. However the art style and atmosphere are really great.
How does the game fit into the theme?
The main characters flee from a settlement engulfed by the plague to save themselves. They have created a walking house to find a permanent refuge. To keep the house moving, they need to maintain energy in an energy bag; if they stop, they will perish.
What premade assets did you use if any?
Sounds
What are the Discord usernames of everyone on your team?
anteroescham
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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