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LilliC2

23
Posts
3
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21
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3
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A member registered Jan 20, 2024 · View creator page →

Creator of

Recent community posts

https://lillic2.itch.io/fuzefrenzy

Hi! I'd love if you gave ours a go!

https://lillic2.itch.io/fuzefrenzy

I think the idea is really good! I did have problems with the camera once I got onto a cannon, I couldn't back out and I lost control of moving my cannon to shoot the Kraken.

Let's do this! https://lillic2.itch.io/fuzefrenzy

Yes please!

https://lillic2.itch.io/fuzefrenzy

The story is just enough to  keep the player engaged while turning the wheel. I think this is the start of something really good!

Let's do this!

https://lillic2.itch.io/fuzefrenzy

Let's help each other out in this final stretch! 

https://lillic2.itch.io/fuzefrenzy

I think I didn't quite get the concept after reading through these comments. I was quite confused about the 'getting younger' pick up. Though I think that aging over time does really re-enforce the theme. My main issue was that the window in which you can execute the double jump is quite small and I would think I had more time so I could do said double jump at the last second of my first jump.

Let's do this! https://lillic2.itch.io/fuzefrenzy

Yes please! https://lillic2.itch.io/fuzefrenzy

Please give it a go! https://lillic2.itch.io/fuzefrenzy

Please give it a go! https://lillic2.itch.io/fuzefrenzy

Please give it a go! https://lillic2.itch.io/fuzefrenzy

Please give it a go! https://lillic2.itch.io/fuzefrenzy

Please give it a go! https://lillic2.itch.io/fuzefrenzy

We will defiantly be going back and fixing it up! 

Do we need to link GitHub or anything to prove our game was done within the theme?

Does this include packages and things you haven't written? For instance, I want to use NavMesh in my unity project but I need to download a package from GitHub to do so which has its own scripts in it.

A few people have had problems with PS controllers which is weird because it's using unity's new input system which should accept all controller types... very strange!

Thanks for your kind feedback! Sadly we didn't have time to fully adapt the game to keyboard controls, and there were some debug commands left in the game - oops!

That's a shame! I myself don't have a PS5 controller to test with but I was able to play with my Nintendo Pro controller and Xbox controller. 

wow so cool :O