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willpwa

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A member registered Apr 21, 2021 · View creator page →

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Glad you like it! Just need to tune the levels now…

Thank you! No intentional references unfortunately

Really enjoyed it! Simple concept but well implemented and kept me going to the end

The cutscene art is lovely! I liked exploring the map and dashing around enemies

Haha, the hard round strikes hard, strikes fast, and offers no mercy! Glad you enjoyed the art

Brilliant idea! If I have continue the game, I’ll add that. Glad you enjoyed it!

Glad you enjoyed it! Admittedly the “hard” level was a bit cheeky and not actually designed to be possible. Wave 2 in particular is actually physically impossible unless you cheat

The lizard / shrimp war definitely deserves more coverage! I think there’s definitely room to dial in the feel of levels outside of a game jam when I have more time. Glad you enjoyed the artwork!

Thank you! Glad you enjoyed the art

Amazing visuals in every way and I loved the art style and audio. The gameplay content felt rather limited in my opinion. When I worked out that rotating the wheel slowly was more effective than quickly, the game became more of a waiting game for when the next dialog option would come up.

I almost did a similar game when the theme was announced and so I’m so glad that you ran with it. I found the game a little short and on the easy side but enjoyed the symbology and the concept.

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Very polished and I really enjoyed moving the towers as others have said. Found it very intuitive with good feedback for user interactions. I wish there was a way to die faster when your turrets are all destroyed. Would also be nice to have a “fast forward” button