Awesome game - challenging at moments, but I was completely hooked. Gave me Roald Dahl's 'The Bet' vibes. Such a great concept
Dima KALABHERS
Creator of
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Wow - this really touched us! Didn't expect such a warm response. You made us smile, thank you )
We would honestly love to make a full version with lore and everything - that sounds amazing. But right now we have to focus on our first non-jam project. Just wanted you to know that your comment means a lot to us
Thank you for playing and for taking the time to write this
Thanks for the feedback. The game was made in 72 hours for the jam, so there are some rough edges and quirks. In the web version, hitting the beat can be problematic due to FPS drops - which makes the rhythm feel off. We tried to make the timing window fairly wide (comfortable), but it breaks a bit in the browser. So we recommend playing the Windows version instead. Too bad the web version sabotaged us. We didn't mean to.
The enemies are awesome — each has its own personality and unique dominoes, which makes every encounter a fun puzzle. Atmospheric, highly replayable, and makes you want to experiment with new builds again and again.
Would just love to see a proper death screen. But overall — a fantastic card-based roguelike, definitely recommended!
I will be very glad to see how you play our game
I am waiting for a link to your channel
https://kalabhers.itch.io/magic-card-roulette
Thanks for the feedback.
If you put a yellow card on your opponent, you do not cause damage, but the goblin will draw the next card, if you put a yellow card on yourself, you continue to draw cards.
Also, all items are important for building a winning strategy: for example, if you use "hand", you will find out which card is excluded from the deck and you already have more information. And if you know or guess which card will be next, you can use "yin yang" to change the card card from yellow to purple and vice versa.








