I enjoyed filing a complaint according to company procedure and peacefully resolving the issue with my boss :). Had a lot of fun playing. I just sometimes got stuck midair and was a hit a lot because of that. In the final level, I died twice because I got stuck in the crowd and could neither move, nor jump. Other than that, good job!
Flix8
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I like the game concept and the visuals and the mechanics work well. Like others have already mentioned, the level transitions are a bit confusing at first and the gameplay loop does get repetive very quickly and enough time power-ups spawn so that it is difficult to run out of time. But I enjoyed playing it for a few minutes.
Thank you for your long response. Yeah, I can imagine that it can be a bit overwhelming :), especially when the volume is too high. And the thing with the mouse pointer only happened in the browser for some devices (like my laptop as well), it has to do with the custom cursor and we didn't get to fixing it in the end. I would have liked to work more on the sound balancing itself, but after creating 90% of the sounds like 2 days before the deadline I wasn't able to make it so that some sounds are even quieter when zoomed out. Welp, there is always a next time!
Fun game and the fly and eat mechanic make the platformer way more interesting. The fly mechanic feels a bit janky tough. Two things that would probably make it easier to control (in my personal opinion, this is your game, of course): Firstly, Making it so that you already start flying the first time you press space so you don't need to time it during the short time your in the air. Secondly, maybe making it so you glide way more when you hold space in the air after flying up.
Still, good job!
I love this game. Like everybody already mentioned, the visuals are incredible. It was very fun to play, though I gave up in the end because it felt too much like it did not matter what I did. But that is the only "negative" thing I have to say. I don't know HOW you did this in eight days, but WHAT you did was astonishing. Very cool.
This was the most interesting game I've played so far. The game was immersive, because everything fit together. I've read that you will keep developing, but in the current version, I felt like there were not enough different objectives or sets of choices on the planets (or I just had bad RNG). At first, I had to think about what to choose, but at some point I just knew the "better" choice for many of them which made the game less interesting after playing for a while. This was the only negative thing I could point out though, everything else was very good!
Very intuitive but fun game mechanic with switching the heads! I would love to play a "full" version of the game with more levels and bosses. The only thing that could be improved (in my opinion) is the final boss, because the invicibility period is long enough to pick up your head again if he hurts you before he attacks again, which makes the boss quite easy.

